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Class: DRAGONKNIGHT

Race: Khajiit

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
22000 10000 34000

 

Skills

 

Bar 1

Weapon 1: Two Handed

Executioner

Two Handed Skill

Executioner

Reverse Slash

 

Green Dragon Blood

Dragonknight Skill

Green Dragon Blood

Dragon Blood

 

Dizzying Swing

Two Handed Skill

Dizzying Swing

Uppercut

 

Rally

Two Handed Skill

Rally

Momentum

 

Critical Rush

Two Handed Skill

Critical Rush

Critical Charge

 

Onslaught

Two Handed Skill

Onslaught

Berserker Strike

 

Bar 2

Weapon 2: One Handed And Shield

Heroic Slash

One Hand And Shield Skill

Heroic Slash

Low Slash

 

Invasion

One Hand And Shield Skill

Invasion

Shield Charge

 

Venomous Claw

Dragonknight Skill

Venomous Claw

Searing Strike

 

Resolving Vigor

Assault Skill

Resolving Vigor

Vigor

 

Volatile Armor

Dragonknight Skill

Volatile Armor

Spiked Armor

 

Take Flight

Dragonknight Skill

Take Flight

Dragon Leap

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 5 2

 

Gear and Item Set Info

 

2 blood spawn heavy

5 witchman, 1H/shield bar

5 sheer venom, 2H bar

big pieces infused, small pieces impen

 

General Info

 

Thief mundus

max health/ max stam food

 

Champion Point Tips

 

Non cp build

 

 

 

Build Rating

Rating: 4.0. From 3 votes.
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4 Comments

  • Christian Aguirre
    Jul 11, 2017

    just got back into the game. i had a bad DK build as I played for the story but im now playing again. how many attributes do i need to put in each i rest my guy

    Reply
  • ilasaraptor
    Jul 13, 2017

    The suggested attributes are at the top.

    Reply
  • Amelia
    Jul 14, 2017

    I was told that this build is not good for dungeons – basically was told that 2H makes no sense for DK tank. Am I wrong to think that they are mistaken. It seems to be a good tank, I just would need to make sure to have a taunt for if I’m gonna run dungeons, right?

    Reply
  • Tyrion Storvikson
    Jul 25, 2017

    Tanks in general should use one hand and shield. Shield will always absorb more damage. Plus the skill line offers some more utility for the role of tanking.

    Reply

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