Combat Medic (Real Healer but Crits 30k)
Race: Altmer (High Elf)
Main Role: Damage
Health, Magicka, Stamina
|(15) 20k||(49)38k||(0) 10k|
Weapon 1: Restoration Staff
Restoration Staff SkillBlessing of Restoration
Restoration Staff SkillHealing Springs
Restoration Staff SkillMutagen
Mages Guild SkillDegeneration
Fighters Guild SkillRing of Preservation
Restoration Staff SkillLights Champion
Weapon 2: Destruction Staff
Templar SkillDark Flare
Destruction Staff SkillUnstable Wall of Elements
Templar SkillVampire's Bane
Mages Guild SkillDegeneration
Templar SkillExtended Ritual
Destruction Staff SkillElemental Rage
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
All armour 'Divines' trait
Spell Power Cure 5 Pieces
Burning spell weave 5 Pieces
Ilambris 2 in 'Heavy'
Enchant the Healing staff with absorbe magicka enchant.
Enchant the Flame staff with Shock damage enchant.
Why? Because the ilambris set can proc twice, once off the flame and once off the shock.
Eat: Double Bloody Mara, dont matter that you are not a vampire, you live for the blood of all enemies.
Potions: you are a healer and a killer, just decide which side of the bed you woke up today and make potions accordingly.
Race: I have set it to the type that gives fire and lighting bonus damage but the numbers are so good it really doesnt matter.
Last little detail...if you wanted to drop being a red menace and become an Uber healer of the type few ever meet or have the luck to play with...
2 Earth Gore
5 Spell Power Cure
5 Healer's Habit.
You use Burning Spell weave because of the bonuses high elves get.
On your own you are a menace, quickly heal your self and then your spell power will kick in, get those purple glowing arms and everything dies.
I think anyone who wanted only one or two builds in their stable could make this as their Mackica DPS and get pretty complimented on their heals too. You can single target an enemy and deliver a straight 28k to the face then the damage over time will finish them off, or that monster set will rain fire and lightning destroying mobs and bosses alike. All that while getting a heafty magick recovery of 5200 magicka back.
I could list all the ways to make your enemies pay for their crimes but it would take too long. Suffice to say all in all your sustained damage is about 42k DPS single target and a little higher with mobs.
You are no joke as a healer either, if healing only you can cast up to 18 spells with no restoring heavy attacks before you have no healing left in the tank. and that wont happen thanks to a new spell called 'Symbiosis'
Right now I cant put that in this build editor so in this build replace 'Degeneration' with 'Sybiosis', until you have the skill however, use Degeneration.
When will this build fail you? When you forget to take potions or are with a crew who don't know how to play.
When you need Extra Super Trial Grade Heals: Get a monster set of Earth Gore and replace the ilambris, just switch it in and out as needed.
Divines and 'light' the lot.
Champion Point Tips
I set builds to the Max CP but this build will kick a bit of bottom at 160 without a doubt.
Lord: Expert Defender 33, The Lady: Light Armor Focus 77, Elemental Defender 43 Steed: Ironclad 20, Spell Shield 77
The Ritual: Thaumaturge 10, Staff Expert 48, Spell Erosion 51, Elf Born 58, Blessing 75
Shadow Ward: 75, Arcanist 69, Healthy 47, Tanacity 47, Warlord 12