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Dizzyplar

Author: Kuroyuki

Class: TEMPLAR

Race: Nord

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
25k 11.5k 35k

 

Skills

 

Bar 1

Weapon 1: Two Handed

Dizzying Swing

Two Handed Skill

Dizzying Swing

Uppercut

 

Reverse Slice

Two Handed Skill

Reverse Slice

Reverse Slash

 

Rally

Two Handed Skill

Rally

Momentum

 

Biting Jabs

Templar Skill

Biting Jabs

Puncturing Strikes

 

Power of the Light

Templar Skill

Power of the Light

Backlash

 

Dawnbreaker of Smiting

Fighters Guild Skill

Dawnbreaker of Smiting

Dawnbreaker

 

Bar 2

Weapon 2: One Handed And Shield

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Shuffle

Medium Armor Skill

Shuffle

Evasion

 

Resolving Vigor

Assault Skill

Resolving Vigor

Vigor

 

Extended Ritual

Templar Skill

Extended Ritual

Cleansing Ritual

 

Restoring Focus

Templar Skill

Restoring Focus

Rune Focus

 

Undo

Psijic Order Skill

Undo

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 5 2

 

Gear and Item Set Info

 

5 7th Legion: Chest, Legs, 1 jewelry, 2h Sword, 1h and shield.

5 Spriggans: 2 Jewelry, hands, feet, waist

Monster set of your choice (I'm running selene for the big boy burst since the build has no dot)

 

Full impen, sturdy on shield. Nirn 2h with weapon damage glyph, Infused 1h with absorb stamina glyph

Mix and match armor glyphs to your prefference 

 

General Info

 

Dizzying swing hits like a truck, espescially when your 7th is up.  It's not the easiest skill to land but if it does, they are going to feel it when you have 5.5k and around 8k pen. Apply potl, jab jab jab as per the usual.  It is best to save your dizzying swing for squishy targets that are not smart ebough to avoid getting hit, or for when a real player is recovering from a previous burst. If you catch someone at half health with a dizzy, its over. Simple. 

 

Speed pots are a must, this build is very tanky so you should be able to survive and sustain through damage long enough to activate your speed if it is on cooldown. Heavy attack weaving is crucial, this build lacks great stam sustain. If you want to throw on repentance, you can either sacrfice Power of the light, or your execute, both will hurt to drop, but repentance is also very useful.  

 

If you want to duel on this build simply change absorb magicka to heroic slash and boom, pretty amazing dueling build. 

 

Champion Point Tips

 

Priority CP

~8-10% Blessed/Quick Recovery

~1000 crit resist

~3000-4000 medium armor focus

~22-24% master at arms

~15% Thaumaterge

~15% Precise strikes

~12% Mighty

~3k Piercing

~10%+ Tenacity / Mooncalf

 

 

 

Build Rating

Rating: 3.1. From 7 votes.
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