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DK tankyDPS In Progress

Author: REM

Class: DRAGONKNIGHT

Race: Dunmer (Dark Elf)Dunmer (Dark Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
30K 8-10K 25K

 

Skills

 

Bar 1

Weapon 1: One Handed And Shield

Pierce Armor

One Hand And Shield Skill

Pierce Armor

Puncture

 

Venomous Claw

Dragonknight Skill

Venomous Claw

Searing Strike

 

Volatile Armor

Dragonknight Skill

Volatile Armor

Spiked Armor

 

Invasion

One Hand And Shield Skill

Invasion

Shield Charge

 

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Ferocious Leap

Dragonknight Skill

Ferocious Leap

Dragon Leap

 

Bar 2

Weapon 2: Two Handed

Choking Talons

Dragonknight Skill

Choking Talons

Dark Talons

 

Noxious Breath

Dragonknight Skill

Noxious Breath

Fiery Breath

 

Coagulating Blood

Dragonknight Skill

Coagulating Blood

Dragon Blood

 

Executioner

Nightblade Skill

Executioner

 

Rally

Two Handed Skill

Rally

Momentum

 

Werewolf Transformation

Werewolf Skill

Werewolf Transformation

 

Armor Types

Light Armor Medium Armor Heavy Armor
2 0 5

 

Gear and Item Set Info

 

I want to play WW as much as possible (pvp & dungeons pve) as it compliments the tankiness towards good dmg. A WW with 18% dodge chance when blocking and 10K dmg shield every 15s at v14 is not a joke, therefore I expect to use a combination of Hist Bark and Whitestrake’s Retribution or Orgnum’s Scales with 5 piece Heavy and 2 piece (belt/gloves) Medium or Light depending on what passives are best suited (Evocation or Wind Walker) to balance cost.

Glyphs should work on reaching the HP or STA desired numbers but ultimately they can be changed at whim depending on what content you prefer and how you place your attributes.

 

General Info

 

You can do decent dmg with pierce spam, 2 DK Stam morphs and 2H execute and have great dmg mitigation (perfect for leveling and most pve content) but ultimately you want to shine as a sturdy WW which can wreck havock in small group fights and have fun doing so in pvp or pve.

Initially bars are focused on pve for obvious reasons but the skills there can be used in pvp if so desired with small changes. As alternative skills, or sideboard skills if you like there are:
Vigor (pvp alt to Absorb Magic or harder pve content), Dragon Fire Scale (pvp), Heroic Slash (ult gen), Immovable Brute (pvp alt to Volatile Armor), Caltrops (aggro and pvp defense), Igneous Shield (Stamina gen from passive and combo with self heals), Wrecking Blow (leveling play dps), Shuffle (pvp and alt to Hist Bark set bonus).

I plan to use the Leap Ulti as resource generation (Battle Roar passive) and dmg mitigation when tanking mobs that is why I didn’t opt for Magma Shell, but this might change with testing.

 

Champion Point Tips

 

I don’t have enough points to impact this build in a significant manner but it will probably compliment cost reduction and physical dmg.

 

 

 

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