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Dot Skoria

Author: TrazoIZQ

Class: DRAGONKNIGHT

Race: RedguardRedguard

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
25 atrib points 10 atrib points 29 atrib points

 

Skills

 

Bar 1

Weapon 1: Dual Wield

Rearming Trap

Fighters Guild Skill

Rearming Trap

Trap Beast

 

Noxious Breath

Dragonknight Skill

Noxious Breath

Fiery Breath

 

Venomous Claw

Dragonknight Skill

Venomous Claw

Searing Strike

 

Rending Slashes

Dual Wield Skill

Rending Slashes

Twin Slashes

 

Rapid Strikes

Dual Wield Skill

Rapid Strikes

Flurry

 

Shatter Soul

Soul Magic Skill

Shatter Soul

Soul Strike

 

Bar 2

Weapon 2: Two Handed

Coagulating Blood

Dragonknight Skill

Coagulating Blood

Dragon Blood

 

Volatile Armor

Dragonknight Skill

Volatile Armor

Spiked Armor

 

Noxious Breath

Dragonknight Skill

Noxious Breath

Fiery Breath

 

Carve

Two Handed Skill

Carve

Cleave

 

Wrecking Blow

Two Handed Skill

Wrecking Blow

Uppercut

 

Flawless Dawnbreaker

Fighters Guild Skill

Flawless Dawnbreaker

Dawnbreaker

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 5 2

 

Gear and Item Set Info

 

5 pieces of set Viper; legs, belt, bracers and 2 swords or dagger+5 pieces of set Vicecanon venon; necklace, 2 rings, jack and boots+2 pieces of set Valkyn Skoria, shoulders and helmet=3 bonus sets for 3 complet setsBassed in Damage over time

 

General Info

 

use a combinations of skills recomended, i use coagulation blood, volatile armor, rearming trap, noxius breath, venomous claw, rending slashes and last rapid strikes in this order for dual wield. For two handed, use coagulation blood, volatile armor, noxius breath, carve and wrecking blow x2. Can try diferents combinationAll passives actives of dragonknight skills, weapons used skills, medium and heavy armor, fighterguild, soul gem and redguardFood triple, no drink.Enchantments for gear and jewellery variable depend your skill combination and your finally decision of champion pointsWeapons poisoned

 

Champion Point Tips

 

warrior points use for reinforced physical and spell resistance in steed and expert defender in lordmage points use in Ritual for up thaumaturge 75, mighty about 50, precices 10, piercing 10 and the rest in atronach melee weapon expert. Variable mighty, precise, piercing and melee depend your stats and style, but thaumaturge is the most important because is the up for make more damage over time and is the best for the indicated skills and vicecanon and valkyn set!thief points use all for magician, warlord for reduce cost of spells and habilities, and in lover up healthy, mooncalf and arcanist for more recovery of all.

 

 

 

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