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Draco Firsescale

Class: DRAGONKNIGHT

Race: ArgonianArgonian

Main Role: Tank

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
50% 25% 25%

 

Skills

 

Bar 1

Weapon 1: One Handed And Shield

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Unrelenting Grip

Dragonknight Skill

Unrelenting Grip

Fiery Grip

 

Volatile Armor

Dragonknight Skill

Volatile Armor

Spiked Armor

 

Green Dragon Blood

Dragonknight Skill

Green Dragon Blood

Dragon Blood

 

Pierce Armor

One Hand And Shield Skill

Pierce Armor

Puncture

 

Standard of Might

Dragonknight Skill

Standard of Might

Dragonknight Standard

 

Bar 2

Weapon 2: Two Handed

Choking Talons

Dragonknight Skill

Choking Talons

Dark Talons

 

Rally

Two Handed Skill

Rally

Momentum

 

Executioner

Two Handed Skill

Executioner

Reverse Slash

 

Igneous Weapons

Dragonknight Skill

Igneous Weapons

Molten Weapons

 

Eruption

Dragonknight Skill

Eruption

Ash Cloud

 

Take Flight

Dragonknight Skill

Take Flight

Dragon Leap

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 0 7

 

Gear and Item Set Info

 

5 piece song of Lamae2 piece Willows GazeSword and shield Willows Gaze2h sword Willows gazeChose this set up for being able to craft everything for those of us that down have the unique set, I don't mind loosing the extra bit of health with the 2h because you will only be using if longer than it takes to pop the buff in the execution phase so when target is 25% health or below and keeps up recovery and using weapon damage potions that will help keep your resources up while giving you some extra weapon damage utilizing the Amphibious passive, also getting and extra max health and healing received, it will help even more if your healer is worth his salt

 

General Info

 

first bar is used for buffs/debuff and taunt, second bar is buffs and executions phase. This build will evolve switching bars often. Start with igneous weapon and rally then switch bars and pop absorb magica, volatile armor, and green blood. After buffs, if facing a mob, start using your grip,to pull enemies towards you, use pierce armor on them then talons and eruption. If boss same for maintain buffs and taunt till around 25% health is left, switch bars hit take flight the pop ingenious weapon then weave heavy attack and executioner

 

Champion Point Tips

 

Increase spell and physical resistance and any and all recoveries, the rest if at user discretion, I think this is based on how you like play so not set in stone, just my recommendation

 

 

 

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