Main Role: Damage
Health, Magicka, Stamina
Weapon 1: Two Handed
Dragonknight SkillStone Giant
Dragonknight SkillFlame Lash
Dual Wield SkillBlood Craze
Dragonknight SkillGreen Dragon Blood
Dragonknight SkillHardened Armor
Dragonknight SkillDragon Leap
Weapon 2: Restoration Staff
Dragonknight SkillIgneous Weapons
Dragonknight SkillEngulfing Flames
Dragonknight SkillCinder Storm
Restoration Staff SkillMutagen
Restoration Staff SkillHealing Ward
Restoration Staff SkillLife Giver
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
I went with 2 Light and 5 Heavy because I figured that the max health need a bit of help since this build is stronger in Magicka.
For Mundus Stones you could pick up The Steed, The Mage, or The Warrior. They all depend on where you want those little increases.
This is an experimental build so I don't yet know what works best. Therefore: adjust it as you see fit.
This build is all about draining health and getting flame damage/status applied. The dual wield set-up has a that mix of mitigation and leech in order to be a tank/dps hybrid. Meanwhile the resto staff gives you some condition and leech damage on top of heals if you want to play a little more active support role.
Possible skill replacements:
- Draw Essence instead of Cinder Storm for more Magicka recovery
- Coagulated Blood instead of Green Dragon's Blood, if your less worried about stamina dodging and the dual world.
- Shooting Star in place of Life Giver if you want to do more dps and less heals/mitigation