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Fury Path *UPDATED*

Author: Eldiov The Flame

Fury Path *UPDATED*

Class: DRAGONKNIGHT

Race: Dunmer (Dark Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
0 64 0

 

Skills

 

Bar 1

Weapon 1: Destruction Staff

Molten Whip

Dragonknight Skill

Molten Whip

Lava Whip

 

Engulfing Flames

Dragonknight Skill

Engulfing Flames

Fiery Breath

 

Flames of Oblivion

Dragonknight Skill

Flames of Oblivion

Inferno

 

Elemental Susceptibility

Destruction Staff Skill

Elemental Susceptibility

Weakness to Elements

 

Volcanic Rune

Mages Guild Skill

Volcanic Rune

Fire Rune

 

Standard of Might

Dragonknight Skill

Standard of Might

Dragonknight Standard

 

Bar 2

Weapon 2: Two Handed

Empowering Chains

Dragonknight Skill

Empowering Chains

Fiery Grip

 

Igneous Weapons

Dragonknight Skill

Igneous Weapons

Molten Weapons

 

Wrecking Blow

Two Handed Skill

Wrecking Blow

Uppercut

 

Critical Rush

Two Handed Skill

Critical Rush

Critical Charge

 

Immovable Brute

Heavy Armor Skill

Immovable Brute

Immovable

 

Onslaught

Two Handed Skill

Onslaught

Berserker Strike

 

Armor Types

Light Armor Medium Armor Heavy Armor
5 0 2

 

Gear and Item Set Info

 

Gear - 

- Chest:silksofthesun:light:divine:health          - Belt:silksofthesun:light:divine:magicka -- Shoes:silksofthesun:light:divine:magicka      - Pants:silksofthesun:light:divine:magicka -- Hands:silksofthesun:light:divine:magicka      - Head:grothdarr:heavy:divine:health -- Shoulders:grothdarr:heavy:divine:magicka

Jewelry - 

- Necklace:burningspellweave:jewelry:protective:spelldmg - Ring:burningspellweave:jewelry:bloodthirsty:spelldmg  --- Ring:burningspellweave:jewelry:bloodthirsty:spelldmg

Weapons - 

Weapon 1 ---> weapon:burningspellweave:fire:infused:fireenchantment                                                                Weapon 2 ---> Two Handed weapon of choice.

Notes - 

Grothdarr Monster Set can be Zaan Monster Set.

Bloodthirsty Trait can be Arcane Trait.

Weapon 2 can be a Two Handed weapon of choice.

Effectiveness - 

Silks of the Sun is a light armor set. The 5-piece set bonus adds 400 Spell Damage to your Flame Damage abilities.

Grothdarr is a Monster Set.

The 1-piece set bonus adds 1096 Max Magicka.

2-piece set bonus: When you deal damage, you have a 10% chance to create lava pools that swirl around you, dealing 1800 Flame Damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds.

Burning Spellweave is a magicka-based light armor set that activates on fire damage dealt. When you deal damage with a Flame Damage ability, you have a 15% chance to apply the Burning status effect to the enemy and increase your Spell Damage by 525 for 8 seconds. This effect can occur once every 12 seconds.

Zaan is a Monster Set.

The 1-piece set bonus adds 833 Spell Critical.

2-piece set bonus: When you deal damage with a Light or Heavy Attack to a nearby enemy, a beam of fire will connect you to your enemy. The beam deals 3440 Flame Damage every 1 second for 5 seconds. Every second, this damage increases by 50%. The beam is broken if the enemy moves 8 meters away from you. This effect can occur every 15 seconds.

Divine Trait increases your active mundus stones effect.

Protective Trait increases spell & physical resistance.

Bloodthirsty Trait increases damage against enemies under 25% Health.

Infused Trait Increases jewelry enchantment effectiveness.

Arcane Trait increases Maximum Magicka.

 

General Info

 

Buff-food - 

Witchmothers Brew(Max Health, Max Magicka, Magicka Recovery)                                                                         or                                                                                                                                                                    Clockwork Citrus Filet

Mundus Stone - 

The Apprentice (increased spell damage)                                                                                                                   or                                                                                                                                                                            The Lady (increased physical & spell resistance)

Potions - 

Spell-Crit Potions (Spell-crit, Spell Damage, Magicka)

Passives - 

  • Ardent Flame: All passives
  • Draconic Power: All passives
  • Earthen Heart: All passives
  • Destruction Staff: All passives
  • Light Armor: All passives
  • Heavy Armor: All passives
  • Fighters Guild: Intimidating Prescence OR All passives
  • Mages Guild: All passives
  • Racial: All passives

Playstyle - 

Use abilities in any order, using elemental susceptabilty so that the enemies take more damage from your Ardent Flame abilities and including heavy and light attacks in between abilities. Switching to Two Handed, use Empowering Chains, Igneous Weapons and Wrecking Blow to get that increase the damge of the following attacks (not stacking).

 

Champion Point Tips

 

Lots of spell damage (flame damage) and protection. dump where ever neccessary.

 

 

 

Build Rating

Rating: 5.0/5. From 1 vote.
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One Comment

  • Garnett
    Sep 3, 2018

    Just a FYI. Immovable Brute need 5 heavy armor parts to work

    Reply

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