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Juicy Victory

Class: DRAGONKNIGHT

Race: Redguard

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
5 5 54

 

Skills

 

Bar 1

Weapon 1: Two Handed

Carve

Two Handed Skill

Carve

Cleave

 

Stampede

Two Handed Skill

Stampede

Critical Charge

 

Green Dragon Blood

Dragonknight Skill

Green Dragon Blood

Dragon Blood

 

Venomous Claw

Dragonknight Skill

Venomous Claw

Searing Strike

 

Executioner

Two Handed Skill

Executioner

Reverse Slash

 

Corrosive Armor

Dragonknight Skill

Corrosive Armor

Magma Armor

 

Bar 2

Weapon 2: Bow

Arrow Barrage

Bow Skill

Arrow Barrage

Volley

 

Shadow Silk

Undaunted Skill

Shadow Silk

Trapping Webs

 

Razor Caltrops

Assault Skill

Razor Caltrops

Caltrops

 

Siege Weapon Shield

Support Skill

Siege Weapon Shield

Siege Shield

 

Obsidian Shard

Dragonknight Skill

Obsidian Shard

Stonefist

 

Reviving Barrier

Support Skill

Reviving Barrier

Barrier

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 2 7

 

Gear and Item Set Info

 

The gear is kind of preference based for this build. The only real focus being at least 5 peices of heavy armor to proc the passives. As far as sets go, Juggernaut is easily the best in my opinion. However, Eternal Warrior is another "never die" option. Where Ravager and Affliction are well suited for the "kill them all" style.

 

General Info

 

It's obvious from the 2nd action bar that this build is designed for PvP. For PvE switch Siege Engine Shield with something preferable (in my case Choking Talons). Reviving Barrier can be used in both PvP and PvE with success so it is an option.

The essence of the actual build is to do as much damage as possible (single target if close, AoE if at range) in a small amount of time while having enough sustain and defenses to get out while they are bleeding/poisoned to death. The main weakness i would bring up is lack of mobility. If they are insanely fast you're probably not going to get away (or in some cases, catch them).

 

Champion Point Tips

 

The Lover is reccomended for the resource regeneration values. The Lord for damage. The Steed to fix (even if only slighty) mobility issues. Rule of thumb = If it is favorable for ones self while unfavorable for ones enemy, it will work.

 

 

 

Build Rating

Rating: 5.0. From 1 vote.
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One Comment

  • FERNANDO BULGARI BOR
    Nov 27, 2016

    And passive?

    Reply

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