Just Another DK Build
Main Role: Damage
Health, Magicka, Stamina
Weapon 1: Two Handed
Two Handed SkillCritical Rush
Dragonknight SkillFlames of Oblivion
Dragonknight SkillFlame Lash
Two Handed SkillWrecking Blow
Two Handed SkillRally
Mages Guild SkillIce Comet
Weapon 2: Dual Wield
Dual Wield SkillSteel Tornado
Dual Wield SkillFlying Blade
Dragonknight SkillGreen Dragon Blood
Dragonknight SkillIgneous Shield
Mages Guild SkillDegeneration
Fighters Guild SkillFlawless Dawnbreaker
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
3 piece Air, 4 piece Hundings Rage (5 if you replace a Dual Wield blade with a crafted one). Small pieces are all Mundus and enchants should be Stam / reduce Stam cost / Stam Recovery.
3 piece Deadly Strike (rings/2h) and 3 piece Vengeance Leech.
Gear in this set up is designed around resource recovery/evasiveness. Some sets can easily be plugged in for more optimized single target damage.
Ideally using Weapon Damage to scale Ultimates in this build you should go with Warrior Mundus Stone. However theif works just as well to push crit up. I personally like to use Degeneration right before engaging 2h is my primary fighting bar. I only switch to Dual Wield for fighting tough opponents or to find hidden Nightblades.
Champion Point Tips
Honestly unless you’re swimming in cp the only recommendation I make here is Piercing, healing received, and Stam Recovery.