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Mag-Stam Combo WW

Class: DRAGONKNIGHT

Race: Dunmer (Dark Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
12396 22503 14997

 

Skills

 

Bar 1

Weapon 1: One Handed And Shield

Flame Lash

Dragonknight Skill

Flame Lash

Lava Whip

 

Pierce Armor

One Hand And Shield Skill

Pierce Armor

Puncture

 

Burning Embers

Dragonknight Skill

Burning Embers

Searing Strike

 

Flames of Oblivion

Dragonknight Skill

Flames of Oblivion

Inferno

 

Coagulating Blood

Dragonknight Skill

Coagulating Blood

Dragon Blood

 

Werewolf Transformation

Werewolf Skill

Werewolf Transformation

 

Bar 2

Weapon 2: Bow

Noxious Breath

Dragonknight Skill

Noxious Breath

Fiery Breath

 

Shattering Rocks

Dragonknight Skill

Shattering Rocks

Petrify

 

Rearming Trap

Fighters Guild Skill

Rearming Trap

Trap Beast

 

Endless Hail

Bow Skill

Endless Hail

Volley

 

Poison Injection

Bow Skill

Poison Injection

Poison Arrow

 

Standard of Might

Dragonknight Skill

Standard of Might

Dragonknight Standard

 

Armor Types

Light Armor Medium Armor Heavy Armor
2 4 1

 

Gear and Item Set Info

 

6/7 Of Current Set is Mechanical Acuity with the 7th Armor Piece being any random choice.

Traits of the Set is a Split between Training and Divines

(2 items) Adds (Set Number Depending on Whether it is Blue, Purp, Gold) Weapon Damage
(3 items) Adds (Set Number Depending on Whether it is Blue, Purp, Gold) Spell Damage
(4 items) Adds(Set Number Depending on Whether it is Blue, Purp, Gold) Maximum Stamina and (Set Number Depending on Whether it is Blue, Purp, Gold) Maximum Magicka.
(5 items) When you deal damage, you have a  ( )15% chance to gain unerring mechanical vision for 5 seconds, causing your attacks to always be a Critical Strike. This effect can occur once every ( ) 18seconds

 

Accessories are:

War Maiden's Necklace & Rings.

 

General Info

 

Being one of the first Builds, I couldn't make up my mind between Mag or Stam; Therefore it's Kinda Both.

Build is Usually used for a DPS Character, but It has been considered a Tank by some. Can be used in Certain Dungeons and Trials, General PVE

One Bar is Mag, Other Bar is Stam; Werewolf Build (Though, You can choose an alternative to it)

 

Food:  The Secret Chef's Pork Roat

Drink: Witch Mother's Party Punch

Potion: Crown Tri-Restoration Potion (Other alike can be used)

Mundus Stone: The Lady

Attributes

26 Mag  13 Health 25 Stam

 

Champion Point Tips

 

Areas of Interest:

Warlord

Arcanist & Mooncalf & Tenacity <-- Same Amount of points in each, High Amounts

Healthy

Shadow Ward

Elfborn & Elemental Expert & Spell Erosion <-- Keep about even, High

Master-At-Arms & Physical Weapons Expert

Thaumaturge

Peircing Strikes

Piercing

Mighty

Ironclad

Spell Shield

Resistant

Thick Skinned & Hardy & Elemental Defender <-- About Even

 

 

 

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