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MagDK Flame Lord

Author: WikileaksEU

Class: DRAGONKNIGHT

Race: Dunmer (Dark Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
18k 30k 17k

 

Skills

 

Bar 1

Weapon 1: Dual Wield

Flame Lash

Dragonknight Skill

Flame Lash

Lava Whip

 

Burning Talons

Dragonknight Skill

Burning Talons

Dark Talons

 

Inferno

Dragonknight Skill

Inferno

 

Degeneration

Mages Guild Skill

Degeneration

Entropy

 

Harness Magicka

Light Armor Skill

Harness Magicka

Annulment

 

Shooting Star

Mages Guild Skill

Shooting Star

Meteor

 

Bar 2

Weapon 2: Destruction Staff

Burning Embers

Dragonknight Skill

Burning Embers

Searing Strike

 

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Inhale

Dragonknight Skill

Inhale

 

Elemental Ring

Destruction Staff Skill

Elemental Ring

Impulse

 

Unstable Wall of Elements

Destruction Staff Skill

Unstable Wall of Elements

Wall of Elements

 

Shooting Star

Mages Guild Skill

Shooting Star

Meteor

 

Armor Types

Light Armor Medium Armor Heavy Armor
5 0 2

 

Gear and Item Set Info

 

Monster set - 2 pieces - Valkyn Skoria's - Divines

Armor set - 5 pieces - Twice Born Star - Divines

Armor set - 3 pieces - Willpower - 

Weapon - 3 pieces - Maelstrom - Sharpened

Mundus Stones - The Thief, The Atronach

 

General Info

 

Use flame damage skills to deal damage over time and direct damage. The DoT will activate the Valkyn Skoria's set proc. Use Inhale to heal against many enemies. Use Burning Talons + Flame Lash to heal against fewer enemies while doing good damage. Harness Magicka can be used to sustain damage if necessary.

A wellrounded build that can be used in any type of PvE content.

 

Champion Point Tips

 

The Apprentice - Elfborn, Elemental Expert

The Warrior - Hardy, Elemental Defender, Thick Skinned

The Thief - Arcanist, Magician

 

 

 

Build Rating

Rating: 5.0. From 2 votes.
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3 Comments

  • WikileaksEU
    Dec 19, 2016

    Hello! The second skill on the second bar is supposed to be Engulfing Flames and not defensive Posture. Can I change it somehow?

    Reply
  • ThalmorAgent
    Jan 23, 2017

    thanks for the build i’ll try out, the mine was out dated.

    would be nice tho if you could specify the enchantments for the armor and jewelry and if the dual wield are daggers or swords, same with the atribbuts distribution for example all 64 in magicka or maybe some split, a side of that thank you very much.

    Reply
    • ThalmorAgent
      Jan 23, 2017

      Forgot to say about the 2 pieces of heavy, that would be nice to be specifyed too, but i was thinking maybe to put the two pieces of the monster set in heavy and rest light.

      Reply

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