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Magicka DK (Incineration)

Author: FiestyTedsta23

Class: DRAGONKNIGHT

Race: Dunmer (Dark Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
-0 -64 -0

 

Skills

 

Bar 1

Weapon 1: Dual Wield

Burning Embers

Dragonknight Skill

Burning Embers

Searing Strike

 

Engulfing Flames

Dragonknight Skill

Engulfing Flames

Fiery Breath

 

Flames of Oblivion

Dragonknight Skill

Flames of Oblivion

Inferno

 

Molten Whip

Dragonknight Skill

Molten Whip

Lava Whip

 

Rearming Trap

Fighters Guild Skill

Rearming Trap

Trap Beast

 

Shooting Star

Mages Guild Skill

Shooting Star

Meteor

 

Bar 2

Weapon 2: Destruction Staff

Elemental Drain

Destruction Staff Skill

Elemental Drain

Weakness to Elements

 

Igneous Weapons

Dragonknight Skill

Igneous Weapons

Molten Weapons

 

Inner Light

Mages Guild Skill

Inner Light

Magelight

 

Eruption

Dragonknight Skill

Eruption

Ash Cloud

 

Elemental Blockade

Destruction Staff Skill

Elemental Blockade

Wall of Elements

 

Standard of Might

Dragonknight Skill

Standard of Might

Dragonknight Standard

 

Armor Types

Light Armor Medium Armor Heavy Armor
5 1 1

 

Gear and Item Set Info

 

Head: Valkyn Skoria or Molag Kena (Divines or Infused)

Shoulders: Valkyn Scoria or Molag Kena (Divines or Infused)

Chest: Silks of The Sun (Divines or Infused)

Waist: Silks of The Sun (Divines)

Handss: Silks of the Sun (Divines)

Legs: Silks of The Sun (Divines or Infused)

Feet: Silks of the Sun (Divines)

 

Weapons: 2 Maelstrom Inferno Staves (Sharpened)

Dual-Wield: 2 Turung's Pact Swords (Sharpened or Nirnhoned) And Maelstrom Inferno Staff

 

General Info

 

My Rotation is pretty hard to master, this build isn't for everyone, Buff up igneous weapons, elemental drain,elemental blockade, eruption, flames of oblivion, rearming trap, burning embers, engulfing flames, molten whip, this rotation doesn't have to be exact that's just how I do it. And remember to animation cancel and keep your DOTS up, U also light attack weaves with a inferno staff to do a little more extra damage and get your ultimate faster, I'm not sure if it is better than Dual-Wield though.

 

Champion Point Tips

 

Blue

18% Tharmaturge

23% Elemental Blockade

10% Elfborn

Green

15% Magician

Rest in Arcanist

​​​​​​21% Hardy

​​​​​​21% Elemental Defender

Rest in Healing Received

 

 

 

 

 

Build Rating

Rating: 3.0. From 1 vote.
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One Comment

  • Fuzznutt
    Dec 11, 2016

    Love the look of your build. What enchants did you put on your armour and weapons?

    Reply

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