The Marathon Tank
Main Role: Tank
Health, Magicka, Stamina
Weapon 1: One Handed And Shield
Dragonknight SkillUnrelenting Grip
Dragonknight SkillCinder Storm
One Hand And Shield SkillPierce Armor
Dragonknight SkillIgneous Shield
Dragonknight SkillCoagulating Blood
Dragonknight SkillMagma Shell
Weapon 2: One Handed And Shield
One Hand And Shield SkillHeroic Slash
Dragonknight SkillChoking Talons
Undaunted SkillInner Fire
One Hand And Shield SkillDefensive Stance
Sorcerer SkillHardened Ward
Assault SkillAggressive Horn
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
Armor = 5 pieces Hist Bark, 5 pieces Footman’s Fortune and 2 pieces Engine Guardian; big pieces Reinforced or Infused, smaller pieces Divines.
This build is all about survivability with a large Stamina pool. The Engine Guardian set will help to keep your Stamina up. Because of the changes in update 1.7 it’s important to reduce the cost of blocking as much as possible. You can use your Champion Points for that. Don’t spam Stamina abilities and get the Magicka ranged taunt just in case you do run out of Stamina.
You will want to use food instead of drink to increase your Stamina pool. You don’t need a lot of Stamina Regen because you will be blocking a lot. I also suggest using the tri potions because you will put a strain on both Stamina and Magicka.
Champion Point Tips
Reduce the amount of Stamina and Magicka abilities use and reduce the cost of blocking. These are the most important. Also Blessed isn’t a bad one to put some points in.