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The Molotov Cocktail

Author: Twakie

Class: DRAGONKNIGHT

Race: Dunmer (Dark Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
0 64 0

 

Skills

 

Bar 1

Weapon 1: Destruction Staff

Engulfing Flames

Dragonknight Skill

Engulfing Flames

Fiery Breath

 

Choking Talons

Dragonknight Skill

Choking Talons

Dark Talons

 

Dragon Fire Scale

Dragonknight Skill

Dragon Fire Scale

Reflective Scale

 

Green Dragon Blood

Dragonknight Skill

Green Dragon Blood

Dragon Blood

 

Deep Breath

Dragonknight Skill

Deep Breath

Inhale

 

Take Flight

Dragonknight Skill

Take Flight

Dragon Leap

 

Bar 2

Weapon 2: Destruction Staff

Volatile Armor

Dragonknight Skill

Volatile Armor

Spiked Armor

 

Burning Embers

Dragonknight Skill

Burning Embers

Searing Strike

 

Elemental Susceptibility

Destruction Staff Skill

Elemental Susceptibility

Weakness to Elements

 

Dampen Magic

Light Armor Skill

Dampen Magic

Annulment

 

Flames of Oblivion

Dragonknight Skill

Flames of Oblivion

Inferno

 

Shifting Standard

Dragonknight Skill

Shifting Standard

Dragonknight Standard

 

Armor Types

Light Armor Medium Armor Heavy Armor
5 0 2

 

Gear and Item Set Info

 

ARMOR:

Silks of the Sun (5 set) ***LIGHT*** :

  1. Waist
  2. Gloves
  3. Legs
  4. Feet
  5. Chest

Valkyn Skoria (2 set) ***HEAVY***:

  1. Helm
  2. Shoulder

Plague Doctor (5 set):

  1. Inferno Staff 1
  2. Inferno Staff 2
  3. Neck
  4. Ring 1
  5. Ring 2

ENCHANTS & TRAITS :

  • Waist
    • Max Magicka
    • Divines
  • Gloves
    • Max Health
    • Divines
  • Legs
    • Max Health
    • Nirnhoned
  • Feet
    • Max Health
    • Divines
  • Chest
    • Max Health
    • Nirnhoned
  • Helm
    • Max Magicka
    • Nirnhoned
  • Shoulders
    • Max Magicka
    • Divines
  • Staff 1
    • Fiery Weapon Enchant
    • Infused
  • Staff 2
    • Fiery Weapon Enchant
    • Sharpened
  • Neck
    • Spell Damage Encahnt
  • Ring 1
    • Spell Damage Encahnt
  • Ring 2
    • Spell Damage Encahnt

 

General Info

 

RACE :

  • Dunmer

PASSIVES:

  1. Draconic Power (ALL)
  2. Ardent Flame (ALL)
  3. Destruction Staff (ALL)
  4. LightArmor (ALL)
  5. Heavy Armor (ALL)
  6. Undaunted (ALL)
  7. Dunmer Racial (ALL)

OPTIONAL - 

  1. Soul Magic (Soul Summons 2/2)
  2. Vampire (ALL)
  3. Assault (ALL)
  4. Alchemy (ALL)
  5. Blacksmithing (ALL)
  6. Woodworking (ALL)
  7. Provisioning (ALL)
  8. Enchanting (ALL)

FOOD:

  • Tri-stat

POTIONS:

  •  

 

Champion Point Tips

 

The Champion points that I will be working towards are as follows:

  • THE WARRIOR
    • THE STEED
      • ​​​​​​​Spell Shield
      • Resistant2
    • THE LADY
      • Light Armor Focus
    • THE LORD
      • Bastion
      • Quick Recovery
  • THE THIEF
    • THE TOWER
      • Magician
    • THE LOVER
      • Arcanist
      • Tenacity
      • Healthy
    • THE SHADOW
      • Tumbling
  • THE MAGE
    • THE APPRENTICE
      • Blessed
      • Elemental Expert
      • Spell Erosion
    • THE ATRONACH
      • Shattering Blows
      • Staff Expert
    • THE RITUAL
      • Thaumaturge

 

 

 

Build Rating

Rating: 3.9/5. From 8 votes.
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One Comment

  • Twakie
    Feb 4, 2017

    Hey guys, Twakie here. Just wanted to let y’all know that I’ve been playing this build and am only level 6….but am LOVING IT!! I melt things pretty fast and I only am using just random dropped gear because I am starting on a fresh account as I am playing on console (I’ve never played on console before).

    Also, I am taking “Molten Armaments” instead of “Flames of Oblivion” for the extra Damage buff.

    But, so far guys…loving it!!

    -Twakie-

    Reply

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