Jack The Ripper
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
18,000-20,000 (Desirable at VR16) | 8,000-10,000 (Desirable at VR16) | 25,000-30,000 (Desirable at VR16) |
Skills
Bar 1
Weapon 1: Two Handed

Templar Skill
Biting Jabs

Templar Skill
Radiant Ward

Two Handed Skill
Forward Momentum

Two Handed Skill
Critical Rush

Templar Skill
Binding Javelin

Templar Skill
Solar Prison
Bar 2
Weapon 2: Dual Wield

Dual Wield Skill
Rapid Strikes

Assault Skill
Resolving Vigor

Dual Wield Skill
Steel Tornado

Templar Skill
Power of the Light

Templar Skill
Repentance

Fighters Guild Skill
Flawless Dawnbreaker
Armor Types
Light Armor | Medium Armor | Heavy Armor |
1 | 5 | 1 |
Gear and Item Set Info
Set Apparel: Engine Guardian: The Engine Guardian's Visage (Heavy), & The Engine Guardian's Arm Cops (Medium) Shield Breaker: Jack of the Shield Breaker, Bracers of the Shield Breaker, Belt of the Shield Breaker, Guards of the Shield Breaker & Boots of the Shield Breaker Agility: Necklace of Agility & 2 Rings of Agility Night's Silence: 2 Maces of Night's Silence (One-Handed) Maelstrom Weapon: Maelstrom's Maul
General Info
General Info: Form: Normal Stamina Enchant: Hat (Light), Jack (Medium), Guards (Medium), Pauldrons (Heavy), Bracers (Medium), Belt (Medium), & Boots (Medium) Increase Physical Enchant: Pendant, Ring & Band Decrease Health Enchant: Maul (Two-Handed), & 2 Maces (One-Handed) Mundus Stone: The Warrior Can Swap Shadow Image for Shuffle
Champion Point Tips
Champion Points: Invest champion points into Hardy & Medium Armor Focus of the Health tree, Piercing & Mighty of the Magicka tree, and Warlord & Mooncalf of the Stamina tree. Thee other champion skills i listed aren’t necessary but are very helpful.