Aedric Shaman
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
20k | All other attributes | - |
Skills
Bar 1
Weapon 1: Dual Wield
Mages Guild Skill
Inner Light
Templar Skill
Purifying Light
Templar Skill
Radiant Oppression
Templar Skill
Blazing Spear
Templar Skill
Breath of Life
Mages Guild Skill
Shooting Star
Bar 2
Weapon 2: Restoration Staff
Assault Skill
Proximity Detonation
Templar Skill
Ritual of Retribution
Templar Skill
Repentance
Restoration Staff Skill
Rapid Regeneration
Restoration Staff Skill
Combat Prayer
Templar Skill
Solar Prison
Armor Types
Light Armor | Medium Armor | Heavy Armor |
7 | 0 | 0 |
Gear and Item Set Info
Main Hand: Torug's Pact Sword (Fire Damage, Nirnhoned)
Off Hand: Torug's Pact Sword (Absorb Magicka, Nirnhoned)
Main Hand Backup: Maelstrom Restoration Staff (Sharpened)
Head: Worm's Raiment (Light, Divines, Max Magicka)
Chest: Spell Power Cure (Light, Divines, Max Magicka)
Shoulders: Worm's Raiment (Light, Divines, Max Magicka)
Waist: Spell Power Cure (Light, Divines, Max Magicka)
Hands: Spell Power Cure (Light, Divines, Max Magicka)
Legs: Spell Power Cure (Light, Divines, Max Magicka)
Feets: Spell Power Cure (Light, Divines, Max Magicka)
Neck: Worm's Raiment (Spell Damage, Arcane)
Ring 1: Worm's Raiment (Spell Damage, Arcane)
Ring 2: Worm's Raiment (Spell Damage, Arcane)
General Info
Thief Mundus Stone.
Bi-Stat food for Max Health and Magicka.
Duel Wield Bar:
- Inner Light - for the 5% increased magicka and Major Prophecy boost.
- Purifying Light - ultimate gain, massive damage and healing enemies near the target.
- Radiant Oppression - best execute in the game.
- Blazing Spear - to do more AoE damage, for the Piercing Spear passive, and for the tanks/stamina DDs that need resources.
- Breath of Light - for massive heals when allies get around 30% health.
- Shooting Star - mainly on the bar for Max Magicka and Magicka Recovery.
Restoration Staff Bar:
- Proximity Detonation - cast for great AoE damage while closing the gap.
- Purifying Ritual - for the 5 piece bonus of Spell Power Cure and to remove any Damage over Time effects.
- Repentance - for the 10% increase in all Recovery, restoring Health and Stamina and it costs nothing to cast.
- Rapid Regeneration - for the 5 piece bonus of Spell Power Cure and Maelstrom Restoration Staff unique enchantment.
- Combat Prayer - for the instant heal, Minor Berserk, Minor Resolve and Minor Ward.
- Solar Prison - for the fantastic AoE damage, the strongest synergy in the game and damage mitigation.
Champion Point Tips
The Tower: 82 into Magician.
The Lover : 85 into Arcanist.
The Apprentice: 73 into Elemental Expert, 18 into Elfborn, 3 into Spell Erosion.
The Ritual : 73 into Thaumaturge.
The Lady: 17 into Thick Skinned, 60 into Hardy, 60 into Elemental Defender.
The Lord: 30 into Quick Recovery.