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Korrosive

Author: alex_in_wonder PS4 EU

Class: DRAGONKNIGHT

Race: Redguard

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
17k 11k 36k

 

Skills

 

Bar 1

Weapon 1: Dual Wield

Rearming Trap

Fighters Guild Skill

Rearming Trap

Trap Beast

 

Steel Tornado

Dual Wield Skill

Steel Tornado

Whirlwind

 

Venomous Claw

Dragonknight Skill

Venomous Claw

Searing Strike

 

Bloodthirst

Dual Wield Skill

Bloodthirst

Flurry

 

Igneous Shield

Dragonknight Skill

Igneous Shield

Obsidian Shield

 

Flawless Dawnbreaker

Fighters Guild Skill

Flawless Dawnbreaker

Dawnbreaker

 

Bar 2

Weapon 2: Bow

Resolving Vigor

Assault Skill

Resolving Vigor

Vigor

 

Razor Caltrops

Assault Skill

Razor Caltrops

Caltrops

 

Arrow Barrage

Bow Skill

Arrow Barrage

Volley

 

Poison Injection

Bow Skill

Poison Injection

Poison Arrow

 

Noxious Breath

Dragonknight Skill

Noxious Breath

Fiery Breath

 

Corrosive Armor

Dragonknight Skill

Corrosive Armor

Magma Armor

 

Armor Types

Light Armor Medium Armor Heavy Armor
1 5 1

 

Gear and Item Set Info

 

ARMOR

(Easier to obtain setup)

2 Velidreth - Heavy Head, Light Shoulder

5 Viper - Chest, Waist, Legs, Feet, Hands

5 Swamp Raider - Weapons & Jewelry

(Harder to obtain but optimal setup)

Switch Viper and Swamp Raider

*Viper Jewelry does drop in Legendary quality*

All armor in Divines and enchanted with Max Stamina

WEAPONS

Dual Wield - 2 Sharpened Daggers (for more crit)

main hand - Weapon Damage enchant

off hand - Poison Damage enchant

Bow - This can be Viper/Swamp Raider depending on setup or nonset crafted

Sharpened with Crusher enchant

*If you have a Sharpened Maelstrom Bow then use it!*

CONSUMABLES

Provisioning - Any CP150 Food that provides Max Health and Max Stamina

Potions - Essence of Weapon Power - Specifically the version that provides Major Brutality and Major Savagery

ATTRIBUTES

10 into Health

54 into Stamina

*Regardless of your race, you want your health anywhere between 17k-18k. Race is not important for this build, so get the gear first and then respec in accordance with your race.*

 

General Info

 

This build is meant for group PvE. It is not a mid max dps build. This is just an outside-the-box, non-meta build for those looking for something different but fun to play. Question is, does it work? Absolutely. This build has monster poison DoTs and high burst. I haven't seen an all poison/disease build, tho I'm sure I'm not the only one to come up with this idea. 

We all know by now what Velidreth and Viper does. While these sets can no longer crit, the burst damage is still fantastic and still reliable. Even Velidreth is still considered best in slot for stam builds in Maelstrom. I do not recommend Widowmaker for this build. It's very RNGish with proc chance and the poison procs just to activate the set have a longer cooldown than Viper. Viper is guaranteed to proc every 4 seconds when you do melee damage. When it comes to PvE dps, consistency is better.

Swamp Raider. When you do damage with a magic ability, your poison and disease abilities gain 450 weapon damage for 10 seconds. So, does this mean you need Flames of Oblivion or Spiked Armor to proc this set? The answer is no! In this game, enchants are read as magic damage. All you have to do is use Bloodthirst with your enchanted daggers and it will instantly proc this set. When it procs, everything you do poison/disease wise is basically empowered. It's stronger. By a lot! Even if you only have Swamp Raider's 5th piece bonus on your dual wield bar, the buff carries over to your bow bar. It essentially works the same way Clever Alchemist does if your familiar with that set.

I won't touch too much on skills. It's very preference based. Whatever makes you comfortable. You can get up to 3.9k weapon damage with Rearming Trap, Evil Hunter and Flawless Dawnbreaker slotted on your dual wield bar. I just like having igneous shield on front bar since I'm on that bar 95% of the time. It really helps your survival by incorporating it into your rotation. For stronger single target dps switch steel tornado out with blood craze. I went with healing morphs because a dps DK is very squishy. Plus, it really helps with your sustain since activating an earthen heart ability gives you back 5% of your stamina. Back bar ultimate is your choice. We're not running any penetration sets so Corrosive Armor skill can really rack up dps as it completely ignores resistances. Standard of Might get a slight nerf but it's still a huge buff for the DK. Finally, tanks generally use Pierce Armor which has Major Fracture. Noxious Breath isn't going to stack with it; however, it is another DoT that can be empowered by Swamp Raider. Plus, it's AoE. A tank will focus on priority targets. You can apply Major Fracture to entire mobs.

 

Champion Point Tips

 

 

CP 600 Spec

BLUE

100 mighty, 27 precise strikes, rest in Thaumaturge

*Precise Strikes is RNGish that only procs when you crit while Thaumaturge is damage you get all the time*

GREEN

100 Warlord, 74 Mooncalf, 1 Tenacity, rest in Tumbling

*Anymore into Mooncalf is seriously not worth it. 100 cp points into it would only be around a 40-50ish recovery gain from 74 cp points*

RED

89 Hardy, 89 Elemental Defender, 11 Thick Skinned, 1 Expert Defender, 10 Quick recovery

 

 

 

Build Rating

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