Desert Oasis
Class: WARDEN
Race: Breton
Main Role: Healer
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
0 | 64 | 0 |
Skills
Bar 1
Weapon 1: Restoration Staff
Restoration Staff Skill
Mutagen
Restoration Staff Skill
Healing Springs
Restoration Staff Skill
Healing Ward
Restoration Staff Skill
Combat Prayer
Warden Skill
Blue Betty
Assault Skill
Aggressive Horn
Bar 2
Weapon 2: Destruction Staff
Undaunted Skill
Energy Orb
Destruction Staff Skill
Elemental Blockade
Warden Skill
Lotus Blossom
Warden Skill
Budding Seeds
Destruction Staff Skill
Elemental Drain
Warden Skill
Enchanted Forest
Armor Types
Light Armor | Medium Armor | Heavy Armor |
5 | 1 | 1 |
Gear and Item Set Info
For this build on ou body we will be running on our body Perfected of Unperfected Olorimes. This set allows us to give more dps to our team memebers in trials and dungeons. Our monster set will be Earthgore. Earthgore allows us to have a nice healing AoE on our allies. Our final set will then be Worm Cult. This set allows us to decrease the cost of teams magicka usuage. Some other sets up you can use on body and jewlery/weapons is Worm cult and Jorvulds Guiadance, Infalible Mage and Mending Mage, and lastly Spell Power Cure and Mending Mage. Some good monster set replacments could be Chokethorn and Nightflame.
Sets:
Perfected Vestments of Olorime
(2 item) 129 magicka recovery
(3 item) gain minor ageis at all times reducing your damage taken from dungeon and trial monsters by 5%
(4 item) 129 magicka recovery
(5 item with perfected) 1096 max magicka
(5 item) Casting a ground effect abilities in combat will create a circle of might on the ground for 10 seconds. you and your allies in the circle gain major courage for 30 seconds increasing your weapon and spell dmagae by 258 for 30 seconds. this effect can occur every 10 seconds
Earthgore
(1 item) 2% healing done
(2 item) when you heal a freindly target that is under 50% health you conjure a pool of quenching blood underneath them , which soaks up enemy placed effects instantly and heals all freindly targets in the area for 30000 health over 3 seconds. this effect can occur once every 35 seconds
Worm's Raiment
(2 item) 129 spell damage
(3 item) 1096 max magicka
(4 item) 129 magicka recovery
(5 item) reduces the cost of your magicka abilities by 4% for you and up to 11 other group members
General Info
Work in progress
Champion Point Tips
work in progress