Fight and Flight
Race: Altmer (High Elf)
Main Role: Damage
Health, Magicka, Stamina
|-17K to 21K (as needed)||-Some||-Max|
Weapon 1: Two Handed
Two Handed SkillRally
Two Handed SkillStampede
Nightblade SkillMass Hysteria
Assault SkillCharging Maneuver
Mages Guild SkillShooting Star
Weapon 2: Dual Wield
Nightblade SkillSurprise Attack
Nightblade SkillDouble Take
Assault SkillResolving Vigor
Dual Wield SkillSteel Tornado
Fighters Guild SkillFlawless Dawnbreaker
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
(4) Night Mother's Gaze = with Divines / Stamina Enchant
(3) Hunding's Rage = Large Pieces with Infused / Stamina Enchant
2-H Sword = Night Mother's Gaze with Unresistable Damage
Dagger = Night Mother's Gaze with Unresistable Damage
Dagger = Hunding's Rage with Unresistable Damage
Accessories = Agility Necklace & (2) Rings all with Weapon Damage
Put as much as you can into Stamina Attributes. You will need some in HP.
Critical Chance and Damage values are no problem, so I use Warrior Mundus ATM instead of Thief or Shadow. Use whatever works best for your finished build.
I don't use Vamp or WW atm, but feel free to work it in.
I use Blue Bi-Stats food mostly for Health and Stamina.
I also make my own potions usually with weapon crit plus other mixes.(ie...disappear)
Oh, almost forgot... I have a very good Bow in my inventory and my skill with it is maxed. Also have all the Skills needed to slot on an alternate Bar when needed.
Champion Point Tips
Champion Point setup is normal for most stamina builds for now.
Mage = 100 Mighty & 67 Precise Strikes
Thief = 100 Mooncalf & 67 Warlord
Warrior = 70 Elemental Defender, 70 Hardy, & 27 Resistant