Ice Queen Build
Class: WARDEN
Race: Breton
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
11000-18000 | 30000-40000 | 10000-13000 |
Skills
Bar 1
Weapon 1: Destruction Staff
Destruction Staff Skill
Elemental Ring
Warden Skill
Lotus Blossom
Warden Skill
Arctic Blast
Destruction Staff Skill
Elemental Blockade
Warden Skill
Blue Betty
Warden Skill
Northern Storm
Bar 2
Weapon 2: Destruction Staff
Warden Skill
Frozen Device
Warden Skill
Leeching Vines
Warden Skill
Ice Fortress
Warden Skill
Crystallized Slab
Vampire Skill
Mist Form
Warden Skill
Northern Storm
Armor Types
Light Armor | Medium Armor | Heavy Armor |
6 | 0 | 1 |
Gear and Item Set Info
Winterborn Set and Seducers Set, are used to turn your Breton Ice Wielder into a Ice Cannon on the battlefield. Winterborn Set is there to provide the damage spikes and as it has no cooldown the more people you hit with your attacks and ground dots the better.
Your Seducer's set is obvious. Especially with Breton passives, this makes you able to chain frost attack after frost attack through out the entirety of the fight. Letting you have health or stamina potions for emergencies rather then relying on magicka potions to get you through battle. Desctruction Staffs should be Ice as well, for the added defense and magicka blocking.
Finally the Iceheart Monster Set answers the squishy problem of this build while still providing damage to those enemies that get immobolized for being so close to you. When fighting in small to large groups this set will be going off almost constantly every 6 seconds.
General Info
This build was not meant to fight alone with in PVP. Originally I created this build just to have some fun with a pure icebuild because cyromancers don't get enough love. It turned out to me my most successful build as it works great in PVE and in PVP. It's no meta to be sure, but it's unexpected by most people and constantly rains freezing death at a distance and creates an immobalizing chill up close for those pesky stamina builds.
Although the focus is on constant stamina draining damage with all the immobilization that will occur. It is not without it's support ellements as well. Leeching Vines are the only reactive heal of this default build, but they prove to be especially effective at helping your allies and yourself outlast your opponents and it's often enough to tip the scales in an even fight. And of course Frozen Device will ruin your opponent's day when you yank them out of place or back from their retreat and trap them next to you with their damage maimed by 30% for 4 seconds. Cystallized Slab makes fighting you at range too difficult, and when things get really hairy you can always myst out of harms way.
All in all, this build was made purely for fun, but ends up working pretty well in most group situations. Soloing alone or one on one is not ideal.
Champion Point Tips
I'll leave this to you. It's pretty basic really. Just pump points into recovery and damage while keeping in mind defense.
I made this before I registered. Pity I can’t edit some of the mistakes now. Oh well.
I like the ideas in this build. Definitely Iceheart is the one true Frost Mage monster set. If one can’t get Winterborn immediately, Ysgramor’s Birthright from The Rift is easy enough to get. Further, Akaviri Dragonguard from Eastmarch is a good idea, as it reduces your Ultimate Cost by 15%, possibly allowing you to get off more Northern Storms in a battle. Seducer’s is a great crafted set for any Magicka build, of course.
Ysgramor’s Birthright works well too. I have a second non-vampire character that I called the Witch King of Cyrodil who uses that set instead rather then switch between the two all the time. The biggest weakness being that my magicka recovery suffers somewhat by not being a vampire. I also used the berserker set for extra damage, which makes him a bit more squishy but more short term power. Honestly the build is quite flexible to changes, it just depends on what you have available and what you are willing to sacrifice.
How many pounts into each stat?
I’d recommend Winter’s Revenge instead of Elemental Ring. Deals more Ice damage instead of just normal Magic Damage, and reduces movement speed, making it harder for enemies to reach you. Between that and Elemental blockade, almost every enemy I see gets immobilized, being unable to hit me, and those that have ranged attacks get rebounded with Crystal Slabs. It’s nasty.
Hey, I’m trying out this build on my vampire high elf warden. would it still work? I chose high elf for warden due to the extra magicka and regen so I could put a few more points into health to be slightly a bit more tanky. please leave your thoughts if i should change to Breton or work with it as a high elf.
Also im having a guess but for the destroy staffs i should run double ice staffs but of course with different abilities etc. if so which ones would you recommend
All magic into stats. And yes I have Winter’s Revenge in Impaling Shards, it just show Artic Blast and that’s wrong. So I have Elemental Ring and Winter’s Revenge together with my Elemental Blockade.
DrunknCazador, yes it will work on High Elf too, the only difference really being a matter of Sustainability. The High Elf will have more damage, but you sacrifice some sustained spamming ability, also the main reason for ice staves, besides using ice, is the increase in defense and magicka block ability.
Also one update, mist form is very nice for escape, however, you could trade that in for corrupting pollen to heal allies and cripple the healing of enemies.
One of your mistakes confused me until i look back through my skill book. Impaling Shards is actually Arctic Wind. I got really confused, i wasted 1 skill point in the process, but oh well…
What mundus stone do you use
I recommend either The Mage of extra Magicka or The Lady to help you not be so squishy. And yes sorry about that mistake, but I made this before I created my account and can’t correct it now.
Hello. What passives are important?
What alliance should this build be in or does it matter? 🙂
If you don’t have any alliance/any faction unlocked. I think DC would be best especially now that Bretons have insane magicka spamming ability. Otherwise it doesn’t matter. You can just as easily use another race just understand that you can’t spam your abilities through the entire battle.
Passives should be any and everything in your class skills that you can get that will directly affect your skills. As for CP, I highly recommend that you don’t put more then 40 into any one skill so that you can maximize your effectiveness in all combat situations.
Absolutely love playing this build! So much fun and effective. Would you recommend any updates for the build?