Magicka Night blade v2
Race: Dunmer (Dark Elf)
Main Role: Damage
Health, Magicka, Stamina
Weapon 1: Destruction Staff
Destruction Staff SkillElemental Blockade
Destruction Staff SkillElemental Drain
Mages Guild SkillInner Light
Destruction Staff SkillDestructive Reach
Nightblade SkillMerciless Resolve
Destruction Staff SkillEye of the Storm
Weapon 2: Restoration Staff
Nightblade SkillTwisting Path
Nightblade SkillSiphoning Attacks
Restoration Staff SkillHealing Ward
Mages Guild SkillStructured Entropy
Vampire SkillDevouring Swarm
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
I run 2 Valkyn 4 julianos and 5 burning spellweave. 5 light 1 medium 1 heavy all divines in pve, a few impen for pvp. scathing mage is a good option along with spinners and vampire lord (if you want to be a vampire).
i chose dark elf not just because of vampirism but also because it does more fire damage overall than high elf. if you dont want to run vampirism (and its not necessary i just like the passives and tankiness if i need to play a different role) and have trouble managing your resources then go high elf, breton will kill your damage but will make you tankier. i run a fire staff and valkyn so the extra fire damage from dark elf is really nice. if you arent a vampire i heavily suggest using soul harvest because you're eye of the storm/Ele Rage will be up all the time if you get your bar swaps down plus it'll make the spectral bow demolish your enemies (im talking 50k+ crits with the shadow stone).
Champion Point Tips
heavy into ele defender and hardy as well as bastion, quick recovery, and the one that decreases cc times
Thief: magician arcanist and >>tumbling<< trust me you dont want to be caught in an immobilize and not be able to roll!!!! its very important
mage all of the damage! max out ele expert drop 30 - 50 in thaum (it is a fire build after all) and add a bit into elfborn. damage for days
Do you use Health on all of your armour enchantments?
nope, max magicka on armor, weapon damage staffs and spell damage on jewlery
This spec i am sure works but this is about as sparse of a rundown of a build I have seen from a build website.
Can you please give us some more info? Like a bit about the rotation, what mundus stone, passives, etc. maybe some screenshots of stats?
to answer you’re guy’s questions:
– mundus stone -> shadow
– all passives i have well over 250 skill points
– gold spell damage glyphs on purple spellweave jewlery
– rotation goes fairly normal, buffs > Dots > heavy attack > flame reach > repeat until spectral bow can be fired, ill work on gettign a DPS test video up to show it a bit better but im still not incredibly smooth with it.
– i have since changed devouring swarm to meteor and then to shooting star once i can morph it.
– weapon damage enchantments on my staves
– ^ i accidentally had my resto staff (which i still need a damage enchantment for) out so it’s not as high as i’ve had it before, plus its just solo buffs so it’s not accurate for group play either.
i think that covers everything but let me know if i missed anything
i recently changed out valkyn for 1 peice of kena and a 5th peice of julianos for update 13 (housing). this isnt necessary but i felt it was a good change. i will probably drop the kena in favor of maestrom staves later on.