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PvE Nightblade Magicka Leech Tank (see general notes for boss skill/weapon changes)

Author: Glyph of the Emurlahn

PvE Nightblade Magicka Leech Tank (see general notes for boss skill/weapon changes)

Class: NIGHTBLADE

Race: Dunmer (Dark Elf)

Main Role: Tank

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
28k 26k 11k

 

Skills

 

Bar 1

Weapon 1: Two Handed

Concealed Weapon

Nightblade Skill

Concealed Weapon

Veiled Strike

 

Dark Cloak

Nightblade Skill

Dark Cloak

Shadow Cloak

 

Impale

Nightblade Skill

Impale

Assassin's Blade

 

Proximity Detonation

Assault Skill

Proximity Detonation

Magicka Detonation

 

Drain Essence

Vampire Skill

Drain Essence

 

Meteor

Mages Guild Skill

Meteor

 

Bar 2

Weapon 2: One Handed And Shield

Refreshing Path

Nightblade Skill

Refreshing Path

Path of Darkness

 

Mirage

Nightblade Skill

Mirage

Blur

 

Puncture

One Hand And Shield Skill

Puncture

 

Siphoning Attacks

Nightblade Skill

Siphoning Attacks

Siphoning Strikes

 

Invigorating Drain

Vampire Skill

Invigorating Drain

Drain Essence

 

Soul Shred

Nightblade Skill

Soul Shred

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 0 7

 

Gear and Item Set Info

 

Armor

Build revolves around the leeching set from the Imperial City Prison:

(2 items) Adds 1064 Max Health

(3 items) Adds 4% Healing Taken

(4 items) Adds 4% Healing Taken

(5 items) When you take damage, you have a 8% chance to summon a cloud of leeching poison under the attack that deals 1204 Poison Damage in a 4 meter radius every 1 second for 5 seconds and heals you for 100% of the damage caused.

Monster Helm: Iceheart for Dmg shield and Aoe Dmg 

Weapons/Items

I then use one Endurance jewlry Item and 2 Willpower

Endurance 1 Handed Weapon with Defending (bonus to spell/phys resistance) + Endurance Shiled with Sturdy or Infused (Reduce block cost or more armor)

2H Willpower with Defending

 

 

 

 

 

 

 

General Info

 

This build has comfortably gotten me through all vet dungeons. I realize there are some tweaks needed to optimize it for Vet Trials. likely running a Black Rose/Leeching 5-5-2 on s/s bar or perhaps Resilient Yokeda/Leeching. Fun build to play. Puts off a decent amount of dps on bosses and trash while still tanking extremely well. I went 7 Heavy for added bonuses to hp, resistance, constitution etc. in the heavy armor passive line. Dunmer to counteract Vampire Fire Debuff with Dunmer Racial Falme Resistance, i dont even notice it. Vamp not necessary. If not vamp use annulment or swallow soul and feel free to roll a race with more tank relative stats.   

 

Transitions very well into my tanky magicka dps build which will be uploaded shortly. Basically change out leeching for Julianos, put on Valkyn Skoria, use resto/2h or resto/dw and change skills to dps focused.   

 

Boss Setup: 

For bosses I change my Skills and will sometimes swap in a resto staff for my Bar 1 if we need some extra healing/surviability. This may move to an Ice Staff with next patch to take advantage of Frost Staff Blocking using Magicka pool. I will also sometimes throw on the Lord Wardens Monster helm set for added group survivability.

Bar 1 Changes keeping 2h:

Ability 4: Proximity Det ---> Shadow Image (applies minor maim to target)

Ability 5: Drain Essence ---> Merciless Resolve (works well with Siphoning attacks for some extra boss damage)

Bar 1 Changes using Resto:

Ability 4: Proximity Det ---> Shadow Image (applies minor maim to target)

Ability 5: Drain Essence ---> Healing ward of Blessing of Restoration (depending on if my healer need help healing everyone else, or if they need help healing me)

Bar 2 Changes:

Ultimate: Soul Shred ---> Bolstering Darkness (extra survivability, usefull protecting group memebers trying to rez)

I will also sometimes find a way to work Harness Magicka into this build instead of siphoning attacks. Do this when u need extar dmg mitigation and you think u can manage stam resources throguh heavy attacks. can also be placed in other slots as well to keep siphoning attacks in the build. Will also work Swallow soul into this build.

 

 

 

Champion Point Tips

 

Pretty self explanatory in my opinion. Get these to a comfortable level, take a look at diminishing returns data. The rest use as you see fit. 

Thief = Magicician, Arcanist, Tenacity, Shadow Ward

Mage = Thaumaterge, Elemental Expert, Elfborn, Spell Erosion

The Warrior = Spell Shield, Hardy, Thick Skinned, Elemental Defender, Quick Recovery

 

 

 

Build Rating

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