Pyromancer
Class: DRAGONKNIGHT
Race: Dunmer (Dark Elf)
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
0 | All | 0 |
Skills
Bar 1
Weapon 1: Destruction Staff
Dragonknight Skill
Burning Embers
Destruction Staff Skill
Destructive Clench
Dragonknight Skill
Draw Essence
Dragonknight Skill
Molten Armaments
Dragonknight Skill
Flames of Oblivion
Dragonknight Skill
Ferocious Leap
Bar 2
Weapon 2: Destruction Staff
Destruction Staff Skill
Unstable Wall of Elements
Destruction Staff Skill
Destructive Clench
Dragonknight Skill
Coagulating Blood
Dragonknight Skill
Hardened Armor
Light Armor Skill
Harness Magicka
Destruction Staff Skill
Elemental Rage
Armor Types
Light Armor | Medium Armor | Heavy Armor |
7 | 0 | 0 |
Gear and Item Set Info
Burning Spell Weave
Silks of the Sun or Queen's Elegance
Flame staff of whateverness.
Alt set up 2
5 Piece Burning Spell Weave
4 Piece Queen's elegance
Monster: Infernal Guardian
Alt 3
5 Piece Burning Spell Weave
3 Imperial Wrath
Monster: Valkyn Scoria (good lord it makes me laugh especially in pvp!) ilambris or Infernal Guardian.
General Info
Credit: I would like to thank Brayden the creator of 'Allison Costello', the most cancerous of Dragon Knights. As a result of our many discussions about how best to roast a cabbage (Ebonheart) I was able to put this little gem together.
First set up is the one I would go with if you have just got your shiny 160 CP badge, it's mean and it will help you get the next set up.
The last set up is the one I would build for PvP.
If you use a simulator like I do to work out builds before testing them you probably wont like the numbers you see, they seem low. It's DoT that is the real killer in this set up. When it's set up for PvE I have seen totals that look to be around 40k plus and extra 8k DoT.
Champion Point Tips
Go Spell Penetration on the champion points, Damage over Time and Elemental Damage.