Self-Healing Stamblade
Class: NIGHTBLADE
Race: Imperial
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
21000 | 10000 | 35000 |
Skills
Bar 1
Weapon 1: Dual Wield
Dual Wield Skill
Deadly Cloak
Nightblade Skill
Assassin's Blade
Nightblade Skill
Surprise Attack
Dual Wield Skill
Blood Craze
Dual Wield Skill
Steel Tornado
Dual Wield Skill
Rend
Bar 2
Weapon 2: Two Handed
Nightblade Skill
Relentless Focus
Two Handed Skill
Rally
Assault Skill
Resolving Vigor
Nightblade Skill
Siphoning Strikes
Nightblade Skill
Reaper's Mark
Fighters Guild Skill
Dawnbreaker of Smiting
Armor Types
Light Armor | Medium Armor | Heavy Armor |
1 | 5 | 1 |
Gear and Item Set Info
Selene's or Velidreths 1 Heavy 1 Light
5 Piece Hundings 5 Medium
5 Piece Spirggans 2 Daggers Both Precise or 1 Sharpened 1 Precise (or 1 Dagger and 1 Sword) and 3 Jewelry Both with Weapon Damage Enchant
There are other sets out there that are probably more viable with this build.
General Info
This is just a random build I came up with. Can use a bow for more damage, but two handed for more self healing which this build is about. This build is based on self heals for soloing and good group utility. As I have only come up with this build while in class at school it just seems fun thinking about it. A Stamina Nightblade doing pretty good damage and good self heals. I mainly use the back bar/two handed for buffs/heals. Mark Target is used for that big heal that it gives. I already gain 25% Damage boost from using Rally but the Mark can be used on an Add or whatever you feel like putting it on. If a Tank is not using Pierce Armor but is using Ransack the Mark can be good too for reducing the Enemies Spell Resistance. What I use is a Bi Stat food Health and Stamina.
Champion Point Tips
Not really smart about the CP System. Use your preference