Starter
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
0 | 0 | 64 |
Skills
Bar 1
Weapon 1: Dual Wield
Dual Wield Skill
Flurry
Dragonknight Skill
Searing Strike
Dual Wield Skill
Whirlwind
Dual Wield Skill
Twin Slashes
Dragonknight Skill
Inferno
Fighters Guild Skill
Dawnbreaker
Bar 2
Weapon 2: Bow
Dragonknight Skill
Molten Weapons
Bow Skill
Volley
Bow Skill
Poison Arrow
Fighters Guild Skill
Trap Beast
Assault Skill
Anti-Cavalry Caltrops
Dragonknight Skill
Dragonknight Standard
Armor Types
Light Armor | Medium Armor | Heavy Armor |
0 | 7 | 0 |
Gear and Item Set Info
this is not my build and i do not take credit for it this is jut a reminder for me
General Info
this is not my build and i do not take credit for it this is jut a reminder for me
did anyone try this build… i think it is good?? but redguard as a dw is just bizzare:/
upgrade the skills when yo are champion not earlier because if you are non champ you need youre skill points for passive skills and if they are not upgraded youre fight skills they aegood to for comleting the alliance where you start