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Templar – Healer/DPS

Author: Funkstien

Class: TEMPLAR

Race: Dunmer (Dark Elf)

Main Role: Healer

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
10pts - 20kish 54pts - 33kish 0pts - 17kish

 

Skills

 

Bar 1

Weapon 1: Restoration Staff

Healing Springs

Restoration Staff Skill

Healing Springs

Grand Healing

 

Rapid Regeneration

Restoration Staff Skill

Rapid Regeneration

Regeneration

 

Ritual of Retribution

Templar Skill

Ritual of Retribution

Cleansing Ritual

 

Breath of Life

Templar Skill

Breath of Life

Rushed Ceremony

 

Restoring Focus

Templar Skill

Restoring Focus

Rune Focus

 

Remembrance

Templar Skill

Remembrance

Rite of Passage

 

Bar 2

Weapon 2: Destruction Staff

Puncturing Sweep

Templar Skill

Puncturing Sweep

Puncturing Strikes

 

Radiant Oppression

Templar Skill

Radiant Oppression

Radiant Destruction

 

Repentance

Templar Skill

Repentance

Restoring Aura

 

Wall of Elements

Destruction Staff Skill

Wall of Elements

 

Luminous Shards

Templar Skill

Luminous Shards

Spear Shards

 

Elemental Rage

Destruction Staff Skill

Elemental Rage

Elemental Storm

 

Armor Types

Light Armor Medium Armor Heavy Armor
5 1 1

 

Gear and Item Set Info

 

Armour - 5 piece Seducer & 5 piece Worm Cult & 1 piece Sentinel of Rkugamz

Armour of the Seducer Set

Heavy Chest - Infused (Tri-stat Glyph)

Medium Gloves - Divines (Magicka)

Light Legs - Infused (Tri-stat Glyph)

Light Shoulders - Divines (Magicka)

Resto Staff - Empowered (Damage Shield)

Fire Destro Staff - Empowered (Flame Damage)

 

Worm's Raiment

Light Belt & Boots - Divines (Magicka)

Ring x 2 & Necklace - Magicka Cost Reduction Glyphs

 

Helmet of Sentinel of Rkugamz - Infused (Tri-stat Glyph)

 

I'm all about that cost reduction, and the helmet of Rkugamz gives me a nice 2% increase to all healing (Which is nice!)

I run tri-stat glyphs on all major pieces of armour for a little extra health and stam and Undaunted Mettle for an extra 2% on all stats which is nice as well =^D

 

General Info

 

I start combat with Shards -> Wall of Elements -> Switch Bars -> Ritual of Retribution -> Rapid Regen -> Switch Bars -> Spam out Puncturing Sweep until AoE's are done -> reapply AoE's & Rapid Regen -> Rince & Repeat!

I use repentance and ritual of retribution as my 2 major sources of healing, Repentance is used whenever a new corpse or two makes it self available (Stam toons will ove you for this!) and the RoR is great for its huge area and does a little DPS which is always handy!

If things get hairy (Normally boss fights, I don't have a problem with mobs) I can switch to my resto staff bar and heal through, between healing springs, breath of life and remembrance all while keep restoring focus up all the time things turn out ok!

As for food and potions, I use bi-stat food (Health & Mag) and I find the normal looted potions are just fine for me =^) I can make potions I just cant be bothered =^P 

I work on the "Play what feels fun" philosophy and I have a lot of fun playing this build and is my main toon that is for sure! I feel that the DPS bar is not overly DPSy but it gives the group a nice little boost in DPS but not at the cost of a full healing line and the healing bar allows me to take a step back from the action if I want but still be a part of the action!

 

Champion Point Tips

 

 

 

 

 

 

 

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