Templar Magic DPS/Heal
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
5 | 40 | 0 |
Skills
Bar 1
Weapon 1: Dual Wield
Templar Skill
Toppling Charge
Templar Skill
Puncturing Sweep
Templar Skill
Vampire's Bane
Vampire Skill
Baleful Mist
Templar Skill
Radiant Oppression
Vampire Skill
Devouring Swarm
Bar 2
Weapon 2: Restoration Staff
Templar Skill
Ritual of Retribution
Templar Skill
Blazing Spear
Templar Skill
Channeled Focus
Restoration Staff Skill
Healing Ward
Templar Skill
Breath of Life
Mages Guild Skill
Ice Comet
Armor Types
Light Armor | Medium Armor | Heavy Armor |
2 | 0 | 5 |
Gear and Item Set Info
5 x Warlock Set
5 x Seducer
2 x Torugs Pact
General Info
I’m trying to create a mix between Spell Damage/Crit DPS and healing.
Bar one is up close and personal. Using Toppling Charge for a gap closer, Puncturing Strike for damage and Blazing Shield for damage reduction. Rune Focus is for Mana Regen and the extra armor. Bar two is for healing and keeping distance. You can begin with Vampire’s Bane to raise the crit (or replace with Dark Flare to raise the Spell Damage). And end with Radiant Oppression.