Templar Magic DPS/Heal
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
5 | 40 | 0 |
Skills
Bar 1
Weapon 1: Dual Wield

Templar Skill
Toppling Charge

Templar Skill
Puncturing Sweep

Templar Skill
Vampire's Bane

Vampire Skill
Baleful Mist

Templar Skill
Radiant Oppression

Vampire Skill
Devouring Swarm
Bar 2
Weapon 2: Restoration Staff

Templar Skill
Ritual of Retribution

Templar Skill
Blazing Spear

Templar Skill
Channeled Focus

Restoration Staff Skill
Healing Ward

Templar Skill
Breath of Life

Mages Guild Skill
Ice Comet
Armor Types
Light Armor | Medium Armor | Heavy Armor |
2 | 0 | 5 |
Gear and Item Set Info
5 x Warlock Set
5 x Seducer
2 x Torugs Pact
General Info
I’m trying to create a mix between Spell Damage/Crit DPS and healing.
Bar one is up close and personal. Using Toppling Charge for a gap closer, Puncturing Strike for damage and Blazing Shield for damage reduction. Rune Focus is for Mana Regen and the extra armor. Bar two is for healing and keeping distance. You can begin with Vampire’s Bane to raise the crit (or replace with Dark Flare to raise the Spell Damage). And end with Radiant Oppression.