THE SIMPLE DK
Main Role: Damage
Health, Magicka, Stamina
|64 points - 39k
Weapon 1: Dual Wield
Dragonknight SkillVenomous Claw
Fighters Guild SkillRearming Trap
Dual Wield SkillBlood Craze
Dual Wield SkillBloodthirst
Dragonknight SkillFlames of Oblivion
Fighters Guild SkillFlawless Dawnbreaker
Gear and Item Set Info
Back bar bow
Red mountain bow sharpened
axe red Mountain infused weapon dmg enchanted
dagger red mountain nirnhoned poison enchanted
head valkyn skoria
chest hundings rage
All divines stam enchant
Neck red mountain
ring red mountain
ring red Mountain
all weapon dmg glyph
red mountain set
this set is insanely strong giving a proc that has a low cooldown, procs often and dealing a ton of dmg. What’s not to love? Also it gives us great middle stats
this set is great for new players, it gives you all the benefits you need to help in ALL situations. There’s no chance proc so you’re just getting great stats.
this is a fun set! Dots (dmg over time) proc a huge fireball that deals lots of dmg. This is amazing as we have 8 DOTS.
If you don’t have gear
i wouldn’t go for gear until cp 160 so in the meantime take gear of random normal dungeons. The gear is open world so you don’t need to farm a dungeon. You can get valkyn shoulders by running normals dungeons for keys. And the head in vcoa2. I know this is scary, (I suggest running my simple tank build) but you can run kra’ghs from fungal 1. Really easy dungeon or two pieces of gear.
We are using warrior Mundus stone for that weapon dmg.
i suggest a stage 4 vampire for some amazing passive that are great for this build. I’m not gonna talk about fire and all that stuff because I covered it in simple tank build. If you want a full description go there.
i know this skill takes forever but if you need a replacement use noxious breath in the meantime. I suggest run battlegrounds, go in, die, repeat and in two hours you get caltrops and Vigor! Yes, it only took me around two hours to get it.
this skill is very easy to get. Once you reach around lvl 20 or earlier start running normal dungeons to level up. Not only do you get better gear, and skill points but you’re gonna be stacking fighters guild Like hell and I got lvl 10 at lvl 49 and I started running at lvl 20. Figures.
standard of might
this ability is awesome. Not only do you get resources back but you takes 15% less dmg and deal 15% MORE dmg. Plus you put a pretty good dot on the enemy that can proc valkyn.
You can also swap standard for corrovise armour, an ability that makes you take 3% of all dmg. Great protection in tough sections and will save you from any dmg.
use health and stam food for max sustain.
weapon pots for the boost in dmg is essential which boost your weapon to about 4.5k
if you don’t have imperial then use khajit or redguard but imperial increases your health and stamina and gives you a heal. The health boost is what makes this build extremely tanky.
before fight buff molten flames of oblivion
after casting flames, trap, ws (weapon swap) hail, la (light attack) injection, la, caltrops, ws, ha (heavey) claw, ha, blood craze, la, bloodthirst x2, la, flames of oblivion, trap, swap, repeat
only use molten every 2nd rotation as you’re gonna waste stam. No light between the two bloodthirst. And you can swap caltrops for noxious if you don’t have it.
Champion Point Tips
19 physical weapons
56 master at arms
26 precise strikes
2 shadow ward
11 quick recovery
75 elemental defender
51 thick skinned