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Almost-Immortal Templar

Class: TEMPLAR

Race: Nord

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
30,000-35,000 15,000 25,000-30,000

 

Skills

 

Bar 1

Weapon 1: Bow

Bombard

Bow Skill

Bombard

Arrow Spray

 

Razor Caltrops

Assault Skill

Razor Caltrops

Caltrops

 

Blazing Spear

Templar Skill

Blazing Spear

Spear Shards

 

Arrow Barrage

Bow Skill

Arrow Barrage

Volley

 

Repentance

Templar Skill

Repentance

Restoring Aura

 

Werewolf Berserker

Werewolf Skill

Werewolf Berserker

Werewolf Transformation

 

Bar 2

Weapon 2: One Handed And Shield

Pierce Armor

One Hand And Shield Skill

Pierce Armor

Puncture

 

Biting Jabs

Templar Skill

Biting Jabs

Puncturing Strikes

 

Restoring Focus

Templar Skill

Restoring Focus

Rune Focus

 

Ritual of Retribution

Templar Skill

Ritual of Retribution

Cleansing Ritual

 

Radiant Ward

Templar Skill

Radiant Ward

Sun Shield

 

Reviving Barrier

Support Skill

Reviving Barrier

Barrier

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 2 5

 

Gear and Item Set Info

 

Leeching Plate Set with Divines trait on everything.

Batallion defender Bow, 1hS, Jewelry (with Stamina Recovery)

This build can be adapted to magicka users as well with a few morph changes and changing few abilities, attributes, and skill morphs. Survivability will NOT be impacted.

 

General Info

 

This build is highly resilient in solo dungeon play and very tanky. The amount of self-healing as well as the healing your group recieves will ensure you or your group's survival in difficult content. Essence of Weapon Power potions are optional, or you could just use Trash potions in an emergency

 

Champion Point Tips

 

Stam/Mag Recovery and resistances advised. All others can be put into whatever you want, as this build is NOT based on CP.

 

 

 

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