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Mana Heal, Stamina Damage

Author: Esterdell

Mana Heal, Stamina Damage

Class: TEMPLAR

Race: Argonian

Main Role: Healer

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
1 point out of 3 2 points out of 3 0 points out of 3

 

Skills

 

Bar 1

Weapon 1: Restoration Staff

Ritual of Rebirth

Templar Skill

Ritual of Rebirth

Healing Ritual

 

Healing Springs

Restoration Staff Skill

Healing Springs

Grand Healing

 

Rapid Regeneration

Restoration Staff Skill

Rapid Regeneration

Regeneration

 

Breath of Life

Templar Skill

Breath of Life

Rushed Ceremony

 

Binding Javelin

Templar Skill

Binding Javelin

Piercing Javelin

 

Remembrance

Templar Skill

Remembrance

Rite of Passage

 

Bar 2

Weapon 2: Restoration Staff

Combat Prayer

Restoration Staff Skill

Combat Prayer

Blessing of Protection

 

Ritual of Retribution

Templar Skill

Ritual of Retribution

Cleansing Ritual

 

Radiant Aura

Templar Skill

Radiant Aura

Restoring Aura

 

Healing Ward

Restoration Staff Skill

Healing Ward

Steadfast Ward

 

Power of the Light

Templar Skill

Power of the Light

Backlash

 

Life Giver

Restoration Staff Skill

Life Giver

Panacea

 

Armor Types

Light Armor Medium Armor Heavy Armor
7 0 0

 

Gear and Item Set Info

 

Focus on healing and mana, though amulet or rings that give some stamina may also be useful.

Your main source of stamina will be regeneration from radiant aura.

 

General Info

 

The main aim is healing, which it does very well. The first bar contains major healing abilities, while the second contains more buffs and protection. The last slot in both bars are your damage sources, which both have taken the stamina morph. This allows you to use all your mana for healing and buffing and the restoration staff will restore mana, while you use natural regeneration for your damage abilities.

Argonians are very good healers. 2-1-0 has been chosen for mana, health and stamina points, because this build's healing and buffs can drain a lot of mana if you keep them up all the time, the health is good for anyone, and stamina regenerates quickly enough. If you want to, a 2-1-1 arrangement will also work.

This build does not do any amount of damage, though your healing and buffing is incredibly powerful. You should be on the outer edges of your team, avoiding enemy attacks, but still using your own abilities on all your teammates. This build is difficult to start, as it requires multiple skill resets before it becomes ready.

Ritual of rebirth - a heavy heal, use it when you're anticipating a heavy hit is incoming.

Healing Springs - a good heal that doesn't drain lots of mana, use it often when you're low, but there's no high threat.

Rapid Regeneration - the best heal over time, use it whenever anyone doesn't have it.

Breath of life - the best one-shot heal, use it if you need to heal someone immediately.

Binding Javelin - a long range damage that knocks back and stuns for quite long, use it on small enemies that get too close, or to push them into your damage dealers. Use it on multiple enemies for the stun, but on large enemies just for the damage.

Rememberence - if there's too much to heal normally, use this. It's a cheap ultimate, so don't be afraid to cast it.

Combat prayer - does a small heal, and reduces damage taken and increases damage dealt by teammates, the healing is not the important part, but everyone needs the buffs, so use it whenever it expires. 

Ritual of Retribution - area damage and heal, run into the middle of battle and cast this whenever it's down.

Radiant Aura - mana, health and stamina regen for everyone, and everyone needs some of it. This also helps you deal more damage.

Healing ward - protects the weakest teammate, and heals them if the shield survives. Use this in emergencies when you're busy buffing everyone and don't have time to swap weapons. 

Power of the Light - your other stamina damage ability. Cast it once on large enemies, and use it as a damage buff to your team.

Life giver - a powerful heal over time and buffs, which unlike rememberence allows you to move and cast other abilities alongside it.

 

 

 

 

Build Rating

Rating: 3.8. From 9 votes.
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5 Comments

  • Art
    Jan 28, 2017

    I just started a templar with this build i was skeptic at first but its really good healing build! Keep up the good work

    Reply
    • Esterdell
      Jan 29, 2017

      I’m glad you’re liking this build. Please let me know if you have any suggestions to this.

      Reply
      • Art
        Feb 5, 2017

        Could also make a magicka dk build?

        Reply
        • Esterdell
          Feb 6, 2017

          I’m not trying to make all kinds of builds, just the ones that I enjoy using. This templar build was unusually fun to play, that’s why I put it on here.

          Reply
  • Hess NL
    Mar 7, 2017

    Well i had destruction/restoration healer before this but this one is really good and easy to play with thank you for sharing

    Reply

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