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HennyBoi’s Thicc Heals

Author: ThiccHennyBoi

Class: TEMPLAR

Race: Altmer (High Elf)

Main Role: Healer

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
17,600 38,000 9,700

 

Skills

 

Bar 1

Weapon 1: Restoration Staff

Breath of Life

Templar Skill

Breath of Life

Rushed Ceremony

 

Energy Orb

Undaunted Skill

Energy Orb

Necrotic Orb

 

Ritual of Retribution

Templar Skill

Ritual of Retribution

Cleansing Ritual

 

Combat Prayer

Restoration Staff Skill

Combat Prayer

Blessing of Protection

 

Healing Springs

Restoration Staff Skill

Healing Springs

Grand Healing

 

Aggressive Horn

Assault Skill

Aggressive Horn

War Horn

 

Bar 2

Weapon 2: Destruction Staff

Elemental Blockade

Destruction Staff Skill

Elemental Blockade

Wall of Elements

 

Channeled Focus

Templar Skill

Channeled Focus

Rune Focus

 

Elemental Drain

Destruction Staff Skill

Elemental Drain

Weakness to Elements

 

Luminous Shards

Templar Skill

Luminous Shards

Spear Shards

 

Radiant Ward

Templar Skill

Radiant Ward

Sun Shield

 

Solar Prison

Templar Skill

Solar Prison

Nova

 

Armor Types

Light Armor Medium Armor Heavy Armor
7 0 0

 

Gear and Item Set Info

 

Gear: I currently wear all gold divines  which my stats are based off of

Mending (Aetherian Archive)  5piece [3 gold jewlry, 2 body]

Spell Power Cure (white gold tower) [5 body]

Master's Restoration Staff [Powered/Defending/Infused/Precise]

Lighting Staff Backbar [Charged]  for the off balance given by Wall of Elements.

 

Alternative Gear:

Sanctuary

Twightlight Remedy

Worm's Raiments (not as good anymore due to upcoming patch changes)

Begginer's

Kagrenac's

Seducer

 

 

 

General Info

 

Healing Springs and Combat Prayer are the two most importmant skills in my opinion. DONT USE MUTAGEN or RAPID REGEN IN TRIALS!! Youre a scrub if you do XD

Just because people die doesnt mean its always your fault....they didnt stand in your springs or run around like a headless chicken 

Anyways.... im going to explain sort of my rotation in a sense. 

Ele Drain> combat prayer> healing springs> ritual> rune focus> ele wall> springs> orbs x3> springs> combat> shard> springs> springs> restart

***light attack between everything and heavy attack when neeed***

 

 

i always lay a combat prayer out for the group to get the buff a second before the fight starts so they get that extra bonus damage along with ele drain especially on bosses. Then i pop a springs just in case the boss hits first, then ritual to cleanse any debuffs. once my HoTs are down, i secure myself in a position behind or side of the group where everyone can recieve the heals from springs. then put a channeled rune where u stand for that extra resistance and magic recovery. pop a wall of elements to set off balance on the eneies. After you settle down into the fight, its should go springs, light attack, springs, light attack, combat prayer light attack, then rinse and repeat. Make sure to pop a few orbs for the group and throw a shard on the tank. 

 

Champion Point Tips

 

Champion Points

Green

48 warlord, 18 sprinter, 64 tenacity, 100 arcanist

Blue:

100 blessed, 100 elfborn, 11 spell erosion, 19 staff expert 

Red:

73 ironclad, 12 spell shield, 49 hardy, 40 thicc skinned, 56 elemental defender

 

 

 

Build Rating

Rating: 2.9. From 14 votes.
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