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Magicka Nightblade Vampire Guide

Author: Gabriel

Magicka Nightblade Vampire Guide

Class: NIGHTBLADE

Race: Altmer (High Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
15-20 the rest 0

 

Skills

 

Bar 1

Weapon 1: Dual Wield

Invigorating Drain

Vampire Skill

Invigorating Drain

Drain Essence

 

Impale

Nightblade Skill

Impale

Assassin's Blade

 

Sap Essence

Nightblade Skill

Sap Essence

Drain Power

 

Concealed Weapon

Nightblade Skill

Concealed Weapon

Veiled Strike

 

Shadowy Disguise

Nightblade Skill

Shadowy Disguise

Shadow Cloak

 

Soul Tether

Nightblade Skill

Soul Tether

Soul Shred

 

Bar 2

Weapon 2: Destruction Staff

Twisting Path

Nightblade Skill

Twisting Path

Path of Darkness

 

Merciless Resolve

Nightblade Skill

Merciless Resolve

Grim Focus

 

Dark Shades

Nightblade Skill

Dark Shades

Summon Shade

 

Reaper's Mark

Nightblade Skill

Reaper's Mark

Mark Target

 

Elusive Mist

Vampire Skill

Elusive Mist

Mist Form

 

Devouring Swarm

Vampire Skill

Devouring Swarm

Bat Swarm

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 0 7

 

Gear and Item Set Info

 

By going full heavy armor you get boosts in healing received which works very well with this skill set, along with synergizing with the shadow skill line. As long as set bonuses are concerned you should be looking for bonus magicka/health, reduced spell cost and weapon/spell damage.

 

General Info

 

    You don't have to go too much out of your way, this can be slowly incorporated during your playtrough. It works for every race (though dunmer's resistance to fire makes them really good) and for the first skill bar you may choose the meele weapons you preffer (using ones favored by your race and/or class is encouraged). Many of the skills can also be swaped for ones you like best.

    With the first skill bar you'll be trying to self heal all the damage you might receive while doing a fair amount of harm yourself. A simple Sap Essence/Invigorating Drain/Shadow Barrier combo works great for mitigating damage and recovering health. Shadowy Disguise/Concealed Weapon/Impale is good for taking out priority targets in dungeons, such as healers, archers and pyromages. You'll be able to use Soul Tether quite often thanks to Invigorating Drain's morph effect, so don't be shy of using it on normal monsters.

    Your second skill bar is there so you can buff up before joining the fight or provide you with a ranged atack option. It's good if you always have someone marked (specially bosses) and don't be afraid to Elusive Mist yourself to safety if the aggro turns on you.

    Here's some things you should keep in mind while building/playing your character:  

  • You should get the passives Shadow Barrier and Undeath as soon as you can.
  • Try keeping Shadow Barrier's defense buff on during the whole fight.
  • Switch into your staff when you face big aoe dmg or large groups of enemies.
  • Sap Essence heals your allies use it often .
  • Being well fed makes a big difference.
  • Do not underestimate your fire weakness.


    If you're not a vampire yet you can buy the bite in the crown store for 1500 crowns or for around 2000 gold from players in your faction (beware of crooks). You can find the specific coordinates for the ritual here:http://teso.mmorpg-life.com/become-vampire-eso/

    Though the quest has a fairly high lvl you can do it pretty much at any stage of the game if you have a bow, parkour skills and some patience.

 

SKILL OVERVIEW


  

    Drain Essence: This is the vampire's bread and butter skill and a lifesaver. It serves as a decent damage source in magicka builds and since the healing amount is set at 20% per second it can be used in any build for healing. The stun can be used to interrupt skills and if morphed into Invigorating Drain it becomes a huge ultimate charger.

 

  

    Mist Form: This skill is mostly used as a repositioning tool for squishy characters such as healers and archers, but if you time it right it may also be used to mitigate damage from skills or dodge them.

 

  

    Bat Swarm: The vampire ultimate is a generic AOE DPS spell. Nonehteless it deals decent damage and adquires interesting effects after morphing. Devouring Swarm can be used to give meele fighters an edge as it allows damage sustaining. Cloud Swarm excels as a PVP skill. It may be used to escape dangerous situations or to deliver a well placed critical hit in adition to that tasty DPS.

 

 

 

 

Build Rating

Rating: 4.2/5. From 21 votes.
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17 Comments

  • end this now
    Jul 13, 2016

    oh the cringe no no no don’t use funnel health or be a vampire if u did this reconsider your life use dawnbreaker for ultimate why the vampire drain wtf switch this for mass hysteria

    Reply
    • gbmahou1
      Jul 13, 2016

      Well as this is meant for players who want to use the vampire skills. Also you can change it to your liking as I said. Wanna play Mass Hysteria or Dawnbreaker go for it!

      Reply
  • Shadow
    Jul 15, 2016

    What stats do you recommend should I put it all in magic or split it between health and stamina

    Reply
    • Gabriel
      Jul 17, 2016

      I reccomend 10 in health, 10 in magicka and the rest and stamina. This way you can cast funnel health and invigorating drain all you want. The health serves as a safety measure against your fire weakness and makes goin meele easier.If you want more damage ou can try going full stamina as well though it’s risky. In that I’d consider swaping funnnel health out.

      Reply
      • Shadow
        Jul 19, 2016

        Thank you

        Reply
      • Abel
        Oct 10, 2017

        Before of all, thanks for this guide, i am kinda confused in this part “I reccomend 10 in health, 10 in magicka”. If is a magicka build, is not better stack magicka instead of stamina ?. I think 10 in stamina with 5 pieces of Shacklebreaker can be a good option for furtive attacks and runs, also consider maximize Improved Hiding from Legerdemain Skill line for a 40% reduced sneak cost

        Reply
      • Abel
        Oct 10, 2017

        Ahhhh forgot to mention Dark Elf race for that extra 6% stamina with Prismatic Defense in Helm, Chest and Pants

        Reply
  • Lazywolverine80
    Aug 16, 2016

    How would you recommend champion point distribution?

    Reply
  • gbmahou1
    Aug 26, 2016

    You’ll want to boost healing effectiveness, heavy armor, spell cost, mana regen and dmg. So I reccomend Blessed/Spell Erosion from the Apprentice tree, Quick Recovery/Heavy Armor Focus from the Lord tree and Magician/Arcanist from the Tower and Lover trees respectively. I’ll leave the ratio up to you since I don’t know which set you’ll be using. Sorry for taking a long time to reply, college’s taking a lot of my time lately :p.

    Reply
  • CainesRage
    Dec 14, 2016

    You mentioned taking Agility but isen’t that Medium Armor only?

    Reply
  • Brodan
    Jan 14, 2017

    I Also would like tosin know about agility.

    Reply
    • gbmahou1
      Apr 15, 2017

      The Agility thing was a typo mb :/

      Reply
  • Nick
    Feb 14, 2017

    im guessing the OP is not around anymore? the agility asap but use heavy thing got me wondering on this guy.

    Reply
  • Justin
    Feb 23, 2017

    Would using a bow be an okay substitute for a destro staff or would the staff be better

    Reply
    • gbmahou1
      Apr 15, 2017

      Staff escalates with magicka, while bow escalates with stamina. So yeah! Staff’s better for this build.

      Reply
  • Logos
    Jul 17, 2017

    Champion Skill line ? what we do for champion

    Reply
  • Vincent Laubach
    Dec 17, 2017

    It makes me sad so much effort was put into such a bad build. I mean it could work for solo overworld stuff and normal dungeons, and it could be a ton of fun, but it is very very not good.

    Reply

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