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Purified – Magicka Templar PvE (HotR)

Author: WornLocc

Class: TEMPLAR

Race: Altmer (High Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
(0) 11000 - 19000 (64) 32000 - 42000 (0) 8000 - 11000

 

Skills

 

Bar 1

Weapon 1: Destruction Staff

Harness Magicka

Light Armor Skill

Harness Magicka

Annulment

 

Radiant Oppression

Templar Skill

Radiant Oppression

Radiant Destruction

 

Purifying Light

Templar Skill

Purifying Light

Backlash

 

Puncturing Sweep

Templar Skill

Puncturing Sweep

Puncturing Strikes

 

Inner Light

Mages Guild Skill

Inner Light

Magelight

 

Elemental Rage

Destruction Staff Skill

Elemental Rage

Elemental Storm

 

Bar 2

Weapon 2: Destruction Staff

Channeled Focus

Templar Skill

Channeled Focus

Rune Focus

 

Elemental Blockade

Destruction Staff Skill

Elemental Blockade

Wall of Elements

 

Vampire's Bane

Templar Skill

Vampire's Bane

Sun Fire

 

Blazing Spear

Templar Skill

Blazing Spear

Spear Shards

 

Inner Light

Mages Guild Skill

Inner Light

Magelight

 

Shooting Star

Mages Guild Skill

Shooting Star

Meteor

 

Armor Types

Light Armor Medium Armor Heavy Armor
5 1 1

 

Gear and Item Set Info

 

RECOMMENDED:

More Resources and Health: 5/1/1 Armor Setup: 1 Heavy, 1 Medium, 5 Light

Helmet can be Heavy or Medium, and Shoulders aswell, aslong as you have 1 Heavy, 1 Medium, 5 Light. You will have more health, magicka and slightly more damage resistances.

ALTERNATIVE:

More Sustain: 7/0/0 Armor Setup: 0 Heavy, 0 Medium, 7 Light

All armor light for increased effects in light armor passives, granting slightly more magicka recovery and spell cost reduction. You will have slightly less health, magicka and lower damage resistances.

Best In Slot Gear:

Armor Type Armor & Weapons Trait Enchant
Head/Heavy/Light Grothdarr/Ice Heart Divines Max Magicka
Shoulders/Medium/Light Grothdarr/Slimecraw Divines Max Magicka
Chest/Light Julianos Divines Max Magicka
Waist/Light Julianos Divines Max Magicka
Feet/Light Julianos Divines Max Magicka
Legs/Light Julianos Divines Max Magicka
Hands/Light Julianos Divines Max Magicka
Necklace Moondancer/Infallible Aether Arcane Spell Damage
Ring 1 Moondancer/Infallible Aether Arcane Spell Damage
Ring 2 Moondancer/Infallible Aether Arcane Spell Damage
Bar 1: Lightning Staff Moondancer/Infallible Aether Infused Shock Damage
Bar 2: Inferno Staff Maelstrom/Moondancer/Infallible Aether Infused Base/Absorb Magicka/Spell Damage

Don't have weapons in suggested traits?

No problem, most of the traits are now more in-line with each other. The difference between them in terms of DPS is small and it's all situational. However just keep in mind, I recommend reaching around/over 50 - 60% spell critical without any mundus stone's.  Also what come's to amount of penetration, Id recommend reaching around 10000 - 11000 so keep that in mind when deciding what traits/mundus stone you're gonna be using.

Don't have some of the recommended armor pieces?

You can switch around the gear depending on what you have or can access. If you're newer to the game, I recommend using Seducer set as a replacement to Julianos, which is easily craftable and requires only 3 traits. If you have some other sets (for ex. Scathing MageBurning SpellweaveWar Maiden) you can still use those and achieve great DPS, don't worry about it unless you really need to do the maximum damage possible. However Julianos is what you should be aiming for, as its fairly easy to get (requires 6 traits to craft or you can get someone else to craft it for you/buy it from any guildstore).

Don't have trial Jewelry yet? You can use something like Willpower or any other Jewelry you like. Anyways blue trial jewelry (Moondancer/Infallible Aether) is very easy to obtain.

As for Monster Set's, you can use or not use them at all. Grothdarr and Ilambris achieve the best damage, but in some situations using set pieces like Ice Heart and Slimecraw can actually be better, it depends on whichever you like the most.

Item Info:

Grothdarr

Ice Heart

Slimecraw

Julianos

Moondancer

Infallible Aether

 

General Info

 

+High single target damage

+Good survivability

+Great AOE damage

+Great group utility

-Bad resource management

-More healing oriented abilities

___________________________________________________________________________________

Race: 1# Altmer, 2# Dunmer, 3# Breton, 4# Argonian

Attributes: 64 Magicka, 0 Health, 0 Stamina

Other Stats: Spell Damage: 1900 - 3200. Spell Critical: 50 - 65%, Magicka Recovery: 700 - 1100

Mundus Stone: Apprentice/Lover/Thief

Food: Max Health & Magicka Food: SOLITUDE SALMON-MILLET SOUP

Potions: Essence Of Magicka, Spell Power Potions

___________________________________________________________________________________

More magicka sustain set-up: If you're having issues with running out of magicka too quickly, or just for some reason like this setup more, use this. Take note that you're gonna gonna have rougly 4000 - 6000 less magicka, but way more magicka recovery. We need around 10 - 12 attribute points in health to reach 17000 health.

Attributes: 52 Magicka, 12 Health, 0 Stamina

Other Stats: Spell Damage: 1900 - 3200. Spell Critical: 50% - 65%, Magicka Recovery: 1000 - 1400

Food: Max Health & Magicka & Recovery Food: WITCHMOTHER'S POTENT BREW

Potions: Essence Of Magicka, Spell Power Potions

___________________________________________________________________________________

Passives Abilities: 

Racial: All Passives

Class: All Passives from: Aedric Sprear, Dawns Wrath, Restoring Light

Destruction Staff: All Passives

Light Armor: All Passives

Heavy Armor: Juggernaut

Mages Guild: All Passives

Fighters Guild: All Passives

Undaunted: All Passives

Vampirism: Supernatural Recovery, Undeath

Alchemy: Medicinal Use

CombatIn combat we're always fighting in melee range because of our spammable and monster set being melee ranged. Only buff we got is Channeled Focus which we'll want to keep up as much as possible since its our only tool for sustain. In long sustained fights, you should throw a heavy attack or two in your rotation to keep your resources up. The cons of this class is magicka sustain, which is low compared to other magicka classes.

Rotation: Apply Buffs & Shields: Harness Magicka and Channeled Focus before entering combat. Light attack between EVERY ability you cast to maximize DPS.

Light Attack, Elemental Blockade, Light Attack, Vampires Bane, Light Attack, Blazing Spear, Bar Swap, Light Attack, Purifying Light, Heavy Attack, Puncturing Sweeps, Light Attack, Bar Swap And Repeat.

If you're new to the game or Templar class in general, I suggest you to read carefully what the different abilities do, how much they cost, whats their duration, cast time etc. so you understand how you should rotate your abilities and how they work.

 

Champion Point Tips

 

About CP Points:

Depending on how much penetration you have available (If using sharpened weapons, lover mundus, light armor passive etc) you have to calculate how many points you need in to Spell Erosion. Take note, if you play in group, you may have many other debuffs applied to the enemy such as Major Breach (+5280 Penetration for everyone), Crusher Enchant applied by tanks etc, so leave room for atleast 7000 penetration, which will put you around 10000 - 11000 penetration. If you have to add more points to Spell Erosion, take them from the stat you think you need the less. If you have to take points from Spell Erosion, slot them in to Thaumaturge.

This is only an example of how you should approach the point allocation.

Total Points: 660 CP

The Lord:

The Lady: 49 Hardy, 49 Elemental Defender, 48 Thick Skinned

The Steed: 48 Ironclad 24 Spell Shield

The Ritual: 56 Thaumaturge

The Atronach: 20 Master At Arms

The Apprentice: 56 Elemental Expert, 48 Elfborn, 40 Spell Erosion

The Shadow:

The Lower: 100 Arcanist 76 Tenacity

The Tower: 44 Warlord

300 CP Template:

The Lord:

The Lady: 27 Hardy, 27 Elemental Defender, 23 Thick Skinned

The Steed:23 Ironclad

The Ritual: 31 Thaumaturge

The Atronach:

The Apprentice: 32 Elemental Expert, 23 Elfborn, 13 Spell Erosion

The Shadow:

The Lower: 64 Arcanist 36 Tenacity

The Tower:

Build Updated: 24/08/2017

CHECK OUT MY OTHER BUILDS:

SpellBlade - Magicka Nightblade

Catalyst - Stamina Nightblade

Stormfist - Stamina Sorcerer

 

 

 

Build Rating

Rating: 4.9. From 15 votes.
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17 Comments

  • Elderbane
    Jul 10, 2017

    I have been hesitant to play a Templar but this build looks like the build I’ve been waiting on! Starting a templar with this build immediately! Hey WornLocc, got a magika dragon knight build laying around anywhere? wanta share it?

    Reply
    • WornLocc
      Jul 10, 2017

      Thanks, nice to hear you like it.

      I have a magicka dk but I dont think I’ll be releasing the build here, atleast not anytime soon since all magdk builds are pretty much the same. If you want a good mag dk build, maybe check out AlcastHQ or Tamriel Foundry.

      Reply
  • Reg900
    Jul 18, 2017

    I wanna use another race for this build, what are some good races for this build? And if i should use another race what racial passive do I need to use then?

    Reply
    • WornLocc
      Jul 18, 2017

      You can use whatever race you want but the races I listed above works the best with this one. Always pick all racial passives no matter what race you use.

      Reply
      • Reg900
        Jul 18, 2017

        Ok thanks

        Reply
  • LexRock
    Jul 18, 2017

    Hi! I am kind of a noob, but I have been trying out this build while leveling in Morrowind recent week. Been fun and I love the idea! It has been two years since I last played ESO, and then it was a sorcerer, so this melee magicka class is really fun playing.

    Would you recommend going for vampirisim for this build? Or is is just a nice to have?

    Any other tips on what leveling gear to lookout for? I got myself a crappy war-maiden set from morrowind, working alright for leveling, but I am not sure it is really all that good.

    Would this also function in PVP at all? I do not plan on PVP currently, but might be fun just to test it 🙂

    Finally, any recommendation for a ult until I get destro staff 50, or mage guild high enough?

    Reply
    • WornLocc
      Jul 18, 2017

      Yes vampirism works excellent on basicly every build since the 10% recovery bonuses apply to both stamina and magicka, so go ahead and be a vampire!

      As for the lvling gear, well anything goes really. For the most optimal set up id say craft a seducer set with training traits and use it till you achieve CP160. After that you can just make yourself a set of Julianos with divines trait and you should be set.

      PvP wise, cant say anything since I dont PvP but youd need a gear change, also different abilities and everything so maybe look up some templar PvP builds and find the best one there!

      Reply
    • WornLocc
      Jul 18, 2017

      Sorry for the double response, but about the ultimates, you can use the class skill ultimates, make sure you pick the morphs that do magic damage, not physical.

      Solar prison for example is a great ultimate, especially on dungeons and when theres alot of incoming damage!

      Reply
      • LexRock
        Jul 18, 2017

        Thanks, I appreciate the quick response 🙂 I will try and get a vampire bite 😀

        Good tip on the seducer set, will set that as my starting goal.

        Reply
      • LexRock
        Aug 15, 2017

        Hi again! Do you think there is any relevant changes to be made after the last patch?

        Reply
  • McLeod95
    Jul 24, 2017

    I’m new to ESO and have decided to jump in with this build. What would you do in terms of crafting?

    Reply
    • WornLocc
      Jul 25, 2017

      Okay so as first I give you some gameplay tips non related to this build:
      Start training your mount on stables daily, any gear you get from quests, please check on your crafting stations if you can research the trait, always deconstruct any item you don’t need to lvl up your crafting skills. If you want to be able to craft good armor for you as soon as possible, research Divines, Infused and Impenetrable traits first, since they’re the most used in Damage Dealer’s gears.

      You want to start playing this character with a set of seducer armor, when you’re CP160 of course, before that just use any armor you might get as loot or quest rewards, don’t worry about it too much, just lvl up all your armor skills. When you feel like you’re getting better at the game and start feeling like doing more harder content (veteran dungeons, normal trials for example) you can craft yourself a set of Julianos, which will be your main gear through the game as for now. Wish you good luck with the game and nice that you chose a build of mine for your gameplay! 🙂

      Reply
  • Schall
    Aug 1, 2017

    Love the build. I am level 50 just reached champion 1. I have tried the bubble build and it just didn’t suit me. So I wanna know is there anyway reform this build for bar 2 to being used for restoration staff use and healing others. I would love some suggestions

    Reply
  • LexRock
    Aug 21, 2017

    Would Iceheart work well for this?

    Reply
    • WornLocc
      Aug 24, 2017

      Yes, Ice Heart works well as a one piece. Some more critical is always nice if you want it.

      Reply
  • Cas
    Aug 26, 2017

    I fucking hate this script font? Is that your choice? I love your builds, and by extension you, but I literally cannot read this shit. It hurts my eyes, man. I am asking you to please change it to something more eye friendly. Pretty please. Thanks.

    Reply
    • WornLocc
      Sep 1, 2017

      It seems that the font I use for the text looks different on different devices, on mobile its non readable, for PC using Chrome it looks as it should, but any other browser messes it up it seems so yes I change it asap, thanks for the heads up!

      Reply

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