Self-Healing Stamblade
Class: NIGHTBLADE
Race: Imperial
Main Role: Damage
Health, Magicka, Stamina
| HEALTH | MAGICKA | STAMINA |
| 21000 | 10000 | 35000 |
Skills
Bar 1
Weapon 1: Dual Wield

Dual Wield Skill
Deadly Cloak

Nightblade Skill
Assassin's Blade

Nightblade Skill
Surprise Attack

Dual Wield Skill
Blood Craze

Dual Wield Skill
Steel Tornado

Dual Wield Skill
Rend
Bar 2
Weapon 2: Two Handed

Nightblade Skill
Relentless Focus

Two Handed Skill
Rally

Assault Skill
Resolving Vigor

Nightblade Skill
Siphoning Strikes

Nightblade Skill
Reaper's Mark

Fighters Guild Skill
Dawnbreaker of Smiting
Armor Types
| Light Armor | Medium Armor | Heavy Armor |
| 1 | 5 | 1 |
Gear and Item Set Info
Selene's or Velidreths 1 Heavy 1 Light
5 Piece Hundings 5 Medium
5 Piece Spirggans 2 Daggers Both Precise or 1 Sharpened 1 Precise (or 1 Dagger and 1 Sword) and 3 Jewelry Both with Weapon Damage Enchant
There are other sets out there that are probably more viable with this build.
General Info
This is just a random build I came up with. Can use a bow for more damage, but two handed for more self healing which this build is about. This build is based on self heals for soloing and good group utility. As I have only come up with this build while in class at school it just seems fun thinking about it. A Stamina Nightblade doing pretty good damage and good self heals. I mainly use the back bar/two handed for buffs/heals. Mark Target is used for that big heal that it gives. I already gain 25% Damage boost from using Rally but the Mark can be used on an Add or whatever you feel like putting it on. If a Tank is not using Pierce Armor but is using Ransack the Mark can be good too for reducing the Enemies Spell Resistance. What I use is a Bi Stat food Health and Stamina.
Champion Point Tips
Not really smart about the CP System. Use your preference

