Main Role: Damage
Health, Magicka, Stamina
|-about 25000||-about 12000(This can be anything)||-about 40000|
Weapon 1: Two Handed
Two Handed SkillCritical Rush
Two Handed SkillForward Momentum
Two Handed SkillWrecking Blow
Templar SkillBiting Jabs
Werewolf SkillWerewolf Berserker
Weapon 2: Bow
One Hand And Shield SkillAbsorb Magic
Templar SkillBinding Javelin
Fighters Guild SkillEvil Hunter
Bow SkillPoison Injection
Assault SkillResolving Vigor
Fighters Guild SkillDawnbreaker of Smiting
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
5 Piece Hundings Rage (H Chest, H Legs, M Helm, M Shoulder, Great Sword)
4 Piece Nights Silence (M Arm, M Boots, M Belt, Bow)
Agility Ring x2
Argonian looks really good with this build
The play style with this build is quite varied and depends on your goals and whether you like to play with range or be upfront in the enemies face. If you rely more on the Two handed bar, remember to use momentum as much as possible without draining your stamina, this ability is your main source of hitting hard and regaining health. This is the order that I would use the first bars` abilities: Momentum/Rally, Crit Rush, biting jabs x3, wrecking blow and then spam executioner. Werewolf Is a big part of this build because it's your main source of Stamina Regeneration on your Two Handed Bar. If you didn't know, having werewolf as your ultimate on a skill bar increases your stamina regeneration by 15%. For your mundus stone go with the warrior for increased weapon damage. The Bow bar isn't as orderly as your Two handed bar and you really have to use abilities based on how they fit within the challenge you are facing. This bar is very free-roam and any of the abilities on this bar can be switched without concern.
Get all of the passives for medium armor, heavy armor two handed, bow, and werewolf.
Mundus Stone: Warrior
Green: Put everything into mighty!!!!! The extra poison damage is good for your bow, the extra disease damage is good for werewolf, and the extra physical damage is good for your weapons.
Red: Put half into elemental defender and the other half into hardy(this can be replaced with critical resistance)
Blue: Half in Mooncalf and the rest into max stampylonghead
Armor Enchants: Put 4 Stamina enchants on armor, 3 Health glyphs on armor and poison for your weapons
For food go with something that gives you increased health and stamina. And then for potions go with Replenished Stamina and Health
Just so you know, argonian was the racial choice because of its extra 9% health, resistance to poison and disease for werewolf, 12% extra potion effect because this build relies somewhat on potions, and the increased healing received because being a stamina build keeps you from being able to heal very effectively, it can be done, but hard to accomplish.
This build was created for pvp , but also rocks pve pretty good too.
The armor sets can be changed to correspond with your play style but I chose nights silence and hundings rage because they are typically easier too find then say vipers sting(which is a good alternative to either of the given armor sets). Night Mothers Gaze is another good alternative.
Good Luck with this build, hope you have as much fun with it as I did!!!