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StamWarden DD (Dragon Bones)

Author: Starving Artist

Class: WARDEN

Race: Redguard

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
17-18k 10k 35-38k

 

Skills

 

Bar 1

Weapon 1: Bow

Lightweight Beast Trap

Fighters Guild Skill

Lightweight Beast Trap

Trap Beast

 

Endless Hail

Bow Skill

Endless Hail

Volley

 

Razor Caltrops

Assault Skill

Razor Caltrops

Caltrops

 

Poison Injection

Bow Skill

Poison Injection

Poison Arrow

 

Bull Netch

Warden Skill

Bull Netch

Betty Netch

 

Flawless Dawnbreaker

Fighters Guild Skill

Flawless Dawnbreaker

Dawnbreaker

 

Bar 2

Weapon 2: Two Handed

Subterranean Assault

Warden Skill

Subterranean Assault

Scorch

 

Wrecking Blow

Two Handed Skill

Wrecking Blow

Uppercut

 

Reverse Slice

Two Handed Skill

Reverse Slice

Reverse Slash

 

Bird of Prey

Warden Skill

Bird of Prey

Falcons Swiftness

 

Resolving Vigor

Assault Skill

Resolving Vigor

Vigor

 

Flawless Dawnbreaker

Fighters Guild Skill

Flawless Dawnbreaker

Dawnbreaker

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 5 2

 

Gear and Item Set Info

 

Body: 5 pieces Mechanical Acuity; heavy chest (crafted set), Spriggan's shoulder, all divines max Stam glyphs

  • 2H is known for lower crit so depending on race and sets you can adjust as you'd like; which is why I'm running Acuity. Any other med sets that help stack crit will work. 

Jewelry: Spriggan's, Robust with Weapon Damage glyphs or 1 cost reduction if you have sustain issues 

Monster: 1 piece Kra'ghs; heavy 

Bow: Spriggan's; infused with Berserker, Poison or Disease glyph

2H: Spriggan's greatsword with Shock, Poison or Disease glyph (don't run the same glyph as bow) 

Keep in mind this is not optimized for any kind of serious trial groups and generally Warden's are not really preferred as DPS so this is good for pretty much everything else. 

 

General Info

 

Race: Redgaurd (Khajit, Wood Elf, Argonian, Imperial will also work well depending on your playstyle)

Mundus: Warrior or Lover

Food: Blue max stam/health 

Potions: Generic stam pots work fine but Increased Weapon Damage and Crit would work best. Get the Medicinal Use passive so that you can have 100% up-time on these. 

  • Blessed Thistle
  • Dragon Thorn
  • Wormwood 

Poisons: I don't normally run them but Drain Health are very popular. You can just run dropped poisons which you can get a ton of by just killing things especially in dungeons and they are esentially free! 

Rotation with a light attack in-between each skill on bow bar:

  1. Buff up (Bird of Prey, Netch, potion as needed) 
  2. Beast Trap
  3. Endless Hail
  4. Caltrops
  5. Poison injection ---------> BAR SWAP
  6. Subterrainian Assault 
  7. Wrecking Blow
  8. Heavy Attack (this will probably change to light attack for Summerset)
  9. Sub Assault 
  10. Wrecking Blow (check buffs and DOTs should about be ready to re-apply) 
  11. Heavy attack or BAR SWAP as needed depending on DOT status. 
  12. Repeat until in execute phase. I generally wait until ~30% and start introducing Reverse Slice. 

Other notes: I like Reverse Slice for the extra splash damage. You can also run Balista on bow bar which is a very good ult, I will slot it as I feel it might be needed. 

 

Champion Point Tips

 

I run very close to what Alcast recommends for CP. This setup is straight from his site:

The Ritual
56 Mighty, 40 Thaumaturge, 40 Precise Strikes, 43 Piercing
The Attronarch
61 Master-at-Arms
The Apprentice
The Shadow
40 Shadow Ward, 40 Tumbling
The Lover
76 Tenacity, 49 Mooncalf
The Tower
35 Warlord
The Lord
The Lady
49 Hardy, 49 Elemental Defender, 48 Thick Skinned
The Steed
81 Ironclad, 13 Spellshield

 

 

 

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