The simple tank
Main Role: Tank
Health, Magicka, Stamina
|64 - 60k||0 - 12k||0 - 15k|
Weapon 1: One Handed And Shield
One Hand And Shield SkillPierce Armor
One Hand And Shield SkillAbsorb Magic
Warden SkillBudding Seeds
Warden SkillPolar Wind
Undaunted SkillBone Surge
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
backbar ice staff plague doctor
main bar sword and board plague doctor
helm blood Spawn light
shoulder blood Spawn medium
neck plague doctor mag recovery
ring plague doctor mag recovery
ring plague doctor mag recovery
why a ice staff?
ice staffs are very good for tanking. If you go to the tree you’ll see when you heavy attack, you’ll taunt the enemy. That means by having an ice staff on our backbar, we have a free inner rage and restore Magicka.
ebon is a great set that not only buffs you with health but also for your group. Great for squishy dds.
a lot of people say that this set is selfish. It isn’t. Especially when you’re getting into tanking you’ll want a bit more health than the experienced tanks. This set is very good at that and gives you lots of health. I ran vso with this build to try it out and it works great!
This set is not only great with ultimate Regen but gives you huge resists. Without this you’ll sit at 26k resists. Most tanks are fine with this but I wanted to give you a little more resists so with this set active you’re getting around 32k resists and gold your gear out then it cap.
We are using atronach stone for mag recovery
we sustain Magicka from recovery, pop a potion and you’ll have around 2k mag recovery with stamina food. We Regen stamina through heavy attacks. I know expect 20k stam or higher but you really don’t need it. 15k is enough for a new player and you’ll realise that only on rare occasions you’ll need 15k. Try it out and see how you go.
vampire is really op, especially on a tank. You gett huge recovery and damage migration. If you struggle with the fire dmg it’s either you’re standing in fire too much or it’s a bosses mechanics. If there’s a fire dot on the ground, stand out of it. If an enemy hits you with direct dmg like a fireball then block or dodge. Fire from enemies can mostly be avoided. If it’s a boss eg ash titan vcoa2. Throw on mist form, from the vampire skill tree. When the boss does his huge aoe use the ability and you won’t die.
in fights most your abilities will have a 20sec duration so you can reset your buffs at the same time.
this your cc ability, use this to immobile enemy’s in fights
this is how you pull Long range adds in. You place it on the ground and then the next enemy to stand on it will be pulled to you. It takes practice but it is really strong in trash fights. Especially in trials where there are lots of adds.
use permafrost and enchanted Forest in dungeons
use enchanted forest and warhorn in trials
Champion Point Tips
this time I’ll be explaining the cps because some people didn’t understand them last time.
40 elemental expert
for this tree I’ll be getting a lot of things in heals. The reason being is that there aren’t a lot of things we need to get in the blue tree because we aren’t doing a lot of dmg. Elfborn is strong as that can make our heals Crit for huge amounts of heals.
20 spell shield
20 heavy Armor
56 elemental defender
56 thick skinned
12 quick recovery
this tree buffs our overall migration and increases our resists.
45 shadow Ward
This tree will increase your sustain and the cost of other abilities.
if you’re at a cp like 160 then you’re going to want to get some cps in
start with getting your cps in resists so you can get them up. Then evenly distribute them across hardy expert defender and thick skinned is the best way to go
spend your cps in blessed, then elfborn then final one. Really simple.
go straight away tenacity. Once you got good amount of points then start putting in Mooncalf