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Top Echelon Magicka Sorc PVE

Author: ronnie

Top Echelon Magicka Sorc PVE

Class: SORCERER

Race: Altmer (High Elf)Altmer (High Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
-19000 -41000 -7000

 

Skills

 

Bar 1

Weapon 1: Destruction Staff

Force Pulse

Destruction Staff Skill

Force Pulse

Force Shock

 

Elemental Blockade

Destruction Staff Skill

Elemental Blockade

Wall of Elements

 

Lightning Splash

Sorcerer Skill

Lightning Splash

 

Inner Light

Mages Guild Skill

Inner Light

Magelight

 

Hardened Ward

Sorcerer Skill

Hardened Ward

Conjured Ward

 

Energy Overload

Sorcerer Skill

Energy Overload

Overload

 

Bar 2

Weapon 2: Destruction Staff

Destructive Clench

Destruction Staff Skill

Destructive Clench

Destructive Touch

 

Elemental Susceptibility

Destruction Staff Skill

Elemental Susceptibility

Weakness to Elements

 

Power Surge

Sorcerer Skill

Power Surge

Surge

 

Inner Light

Mages Guild Skill

Inner Light

Magelight

 

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Energy Overload

Sorcerer Skill

Energy Overload

Overload

 

Armor Types

Light Armor Medium Armor Heavy Armor
5 1 1

 

Gear and Item Set Info

 

5x julianus all divine

3x arcane will power

2x molag kena divine

1x vet maelstrom fire staff

1x julianos lightning staff/2x torugs pact swords precise

thief mundus…this will give you over 72% crit chance,meaning if its not bugged 3/4 of your attacks are critical hits,meaning base damage + 50%

i have about 330 champion points 80 in bastion and 15 each in elemental defender and the other one that protects against magic disease and poison.

then 90 in magician to lower cost and 30 in arcanist.

and 40 in elembental damage and 70 in elfborn(if im really getting 72%crit chance this makes sense)

mages dont need regeneration because in your third bar you have dark exchange,power surge,liquid lightning,inner light and hardened ward. that plus elemental drain on your second bar is your regeneration,plus potion every once in awhile.

my rotation is: power surge,elemental drain,lightning splash,then if its stationary targets throw elemental blockade on them increasing the damage from your arena staff and then continuosly do medium staff attack and at the same moment you release R2, push square for force pulse. spam it.looking eso weaving for guide on this.basically your molag kena is constantly procced through the light/medium staff attacks and because u have overload on both bars,by the time you reach boss its so full you can use it 5min straight….imba Ive been able to complete every content the game offers with this build,including v16 prison…youll have about 3900spellpower and 72% crit and 41k magicka. if you put only storm calling on your bar you can increase the spellpower but this guide wasnt to show a build with the highest possible spellpower was it;)

 

General Info

 

i use blue health and magicka food…i sometimes put bound aegis on all 3 bars or remove one hardened ward for the light armor ward if its lots of spell damage. i dont do pvp so this build is mainly for end game group content. you can talk also if you put all 3 wards on bar two plus inner fire and the storm calling skill that makes u run fast and increases resistance.

 

 

 

 

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3 Comments

  • ronnie
    Feb 6, 2016

    Don’t know why it changed but bar two isn’t supposed to have Absorb Magic, it’s supposed to be Inner Light. :/

    Reply
    • sandy
      Feb 13, 2016

      hi ronnie nive build you got there. and bar 2 has inner light in it. so whats absorb magic supposed to be replaced with?

      Reply
  • Raghor
    Feb 16, 2016

    Hi!

    Interesting build … I don’t know if on ps4 is the same way as on PC/Mac … but I guess it is … so …

    If you put more cp in elemental damage your crit dmg will grow more than putting cp into elfborn …
    BECAUSE:

    crit dmg = 1,5 * 1 dmg (or 150% dmg, it’s the same) …

    elfborn increases only that 50% !
    For example: If you put cp into elfborn untill you reach +10% crit dmg that +10% are +10% of +50% dmg … (1.1 * 50% = 55%)

    => 1.55 * 1 dmg = 1.55 dmg …

    if you put cp into elemental dmg untill you reach +10% dmg instead of putitng it into elfborn it looks like that:

    => 1.5 * 1.1 dmg = 1.65 dmg …

    I hope you understand what I mean 🙂 … If you reach the cap on elemental dmg (100 cp in one star) you should start to put cp into elfborn, I think 😉

    Reply

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