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War-Locked Down

Author: VANGEO

War-Locked Down

Class: SORCERER

Race: Altmer (High Elf)Altmer (High Elf)

Main Role: Tank

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
-N/A -All (See General Info) -N/A

 

Skills

 

Bar 1

Weapon 1: Destruction Staff

Summon Unstable Clannfear

Sorcerer Skill

Summon Unstable Clannfear

Summon Unstable Familiar

 

Daedric Curse

Sorcerer Skill

Daedric Curse

 

Conjured Ward

Sorcerer Skill

Conjured Ward

 

Inner Light

Mages Guild Skill

Inner Light

Magelight

 

Summon Twilight Matriarch

Sorcerer Skill

Summon Twilight Matriarch

Summon Winged Twilight

 

Greater Storm Atronach

Sorcerer Skill

Greater Storm Atronach

Summon Storm Atronach

 

Bar 2

Weapon 2: Restoration Staff

Summon Unstable Clannfear

Sorcerer Skill

Summon Unstable Clannfear

Summon Unstable Familiar

 

Soul Splitting Trap

Soul Magic Skill

Soul Splitting Trap

Soul Trap

 

Bound Aegis

Sorcerer Skill

Bound Aegis

Bound Armor

 

Inner Light

Mages Guild Skill

Inner Light

Magelight

 

Summon Twilight Matriarch

Sorcerer Skill

Summon Twilight Matriarch

Summon Winged Twilight

 

Greater Storm Atronach

Sorcerer Skill

Greater Storm Atronach

Summon Storm Atronach

 

Armor Types

Light Armor Medium Armor Heavy Armor
6 0 1

 

Gear and Item Set Info

 

I prefer to have guild mates craft my armor as well as enchant said armor with my own enchantments. In this build the Greater Storm Atronach acts as the Tank, in partnership with the Unstable ClannFear, using the Twilight Matriarch for minimal ranged attacking, and mainly for Healer of the player. As far a jewellery goes, I have the Ring of Mara (which I highly recommend to everyone [everyone= those who have someone to play with{someone= person who plays often, person who plays when you play, person who is willing to get on at any time or is “on-call”}] at the cost of a couple Crowns) and a necklace as well as secondary ring which I do enchant myself. The gear would most likely be most effective as a complete set, but for aesthetic purposes I prefer to sport a Heavy Armor Chest Piece and the rest Light Armor. It is a essentially a broad metal Chest Piece, Cloth Hood and Cloth Pants. Emulating the Style of the Mage’s Guild Battle Mage, popularized by Elder Scrolls: Oblivion.

 

General Info

 

The most bold feature of this build would be the fact that all points go towards my Magicka pool, leaving there to be no points in both Health and Stamina collectively. Although this a controversial decision I feel as a Necromancer with a nearly infinite pool of Magicka to work with is quite necessary. In this I do realize that it makes my character much more vulnerable, but I never get too deep into the thick of battle, I try not to. I remain on the perimeter casting curses, and sending monster back into battle once killed and placing a ward on them so they do not go so silently into that good night. Using the Destruction Staff with raised passive abilities on the Destruction Staff Skill Tree allows me to also finish any stragglers or to even take on an opponent or two, one on one, in a situation if necessary, as a last resort. I do believe he does a good job against them too. In that case my Twilight Matriarch would’ve either gone into battle (which rarely happens) or perished before I could re-revive her.

 

Champion Point Tips

 

N/A

 

 

 

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One Comment

  • Me
    Jul 29, 2015

    Not a tank. Tanks are on the front of the line absorbing damage. If you mean because of distance damage, the closest analog to a weapon would be artillery: strong when supported and at a distance, but vulnerable to direct fire

    Reply

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