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Wardank Healer

Author: Jonny - Copied from AlcastHQ

Class: WARDEN

Race: Argonian

Main Role: Healer

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
16-18k ALL THE MAGICKA EVER N/A

 

Skills

 

Bar 1

Weapon 1: Destruction Staff

Budding Seeds

Warden Skill

Budding Seeds

Healing Seed

 

Elemental Blockade

Destruction Staff Skill

Elemental Blockade

Wall of Elements

 

Energy Orb

Undaunted Skill

Energy Orb

Necrotic Orb

 

Lotus Blossom

Warden Skill

Lotus Blossom

Lotus Flower

 

Elemental Drain

Destruction Staff Skill

Elemental Drain

Weakness to Elements

 

Aggressive Horn

Assault Skill

Aggressive Horn

War Horn

 

Bar 2

Weapon 2: Restoration Staff

Healing Springs

Restoration Staff Skill

Healing Springs

Grand Healing

 

Combat Prayer

Restoration Staff Skill

Combat Prayer

Blessing of Protection

 

Blue Betty

Warden Skill

Blue Betty

Betty Netch

 

Mutagen

Restoration Staff Skill

Mutagen

Regeneration

 

Enchanted Growth

Warden Skill

Enchanted Growth

Fungal Growth

 

Northern Storm

Warden Skill

Northern Storm

Sleet Storm

 

Armor Types

Light Armor Medium Armor Heavy Armor
7 0 0

 

Gear and Item Set Info

 

Alcasthq:

Gear:

Gear Best in Slot:

As a Warden Healer it is very imporant to talk to your buddy to adjust your gear. In a Raid you should always have Wormcult & Healing Mage set present. So most of the times Healer 1 (Wormcult & Spellpower Cure) and Healer 2 (Mending & Spellpower Cure). In the end it is up to you with what sets you go, I will list a few good sets here that you can choose from.

Gear Set Weight Trait Enchantment
Chest Spellpower Cure Light Infused Magicka
Belt Spellpower Cure Light Divine Magicka
Shoes Spellpower Cure Light Divine Magicka
Pants Spellpower Cure Light Infused Magicka
Hands Spellpower Cure Light Divine Magicka
Head Wormcult Light Infused Magicka
Shoulder Wormcult Light Divine Magicka
Necklace Wormcult Jewelry Arcane Magic Recovery
Ring Wormcult Jewelry Arcane Magic Recovery
Ring Wormcult Jewelry Arcane Spelldamage
Weapon 1 Master Resto Staff Infused/Powered Base
Weapon 2 Maelstrom/Master Lightning Staff Charged Base

Gear beginner:

Gear Set Weight Trait Enchantment
Chest Kagrenacs Hope Heavy Infused Magicka
Belt Kagrenacs Hope Light Divine Magicka
Shoes Kagrenacs Hope Light Divine Magicka
Pants Kagrenacs Hope Light Infused Magicka
Hands Kagrenacs Hope Light Divine Magicka
Head Kena Light Infused Magicka
Shoulder Torug’s Pact Light Divine Magicka
Necklace Willpower Jewelry Arcane Magic Recovery
Ring Willpower Jewelry Arcane Magic Recovery
Ring Willpower Jewelry Arcane Spelldamage
Weapon 1 Torug’s Pact Resto Staff Infused/Powered Spelldamage
Weapon 2 Torug’s Pact Lightning Staff Charged Shock

Where can I get the gear?

Wormcult: Vaults of Madness
Spellpower Cure: White Gold Tower
Healing Mage (Mending)
Sanctuary Set: Banished Cells
Kagrenacs Hope:  Craftable In the Earth Forge (You must have completed the Fighters Guild quest line to have access to craft this Set. Requires 8 Traits to craft pieces of this Set)
Willpower: Imperial City Vaults, Guildstore
Master Resto Staff: Veteran Dragonstar Arena
Maelstrom Lighting Staff: Maelstrom Arena
Torug’s Pact: Craftable (Requires 3 Traits)
Kena: White Gold Tower

 

General Info

 

Potential Skill Changes:

Drop lotus blossom from destro bar and bring forward enchanted growth to then put inner light on resto bar

Other useful/interesting skills:

Expansive Frost Cloak (morph of Frost Cloak - Winter's Embrace tree)

Efficient Purge (morph of Purge - Alliance Support tree)

Healing Ward (morph of Steadfast Ward - Restoration Staff tree)

Bursting Vines (morph of Nature's Grap - Green Balance tree)

Healing Thicket (morph of Secluded Grove - Green Balance trees, literally.)

Race Choice:

Altmer

Argonian (I chose this for flexibility to tank in the future)

Breton

Buff-food:

Witchmothers Brew Drink (Max Health, Max Magicka, Magicka Recovery)

Mundus Stone:

The Thief ( Increased Spell Critical)
The Attronarch ( Increased Magicka Recovery)

Try to play with both, if you still have sustain issues then I recommend using the Attronarch Mundus Stone. If you can sustain fine without the Attronarch then use the Thief for more critheals.

Potions:

Spell-Crit Potions
(Spell-crit, Spell Damage, Magicka)
(Cornflower, Ladys Smock, Water Hyacinth)

 

Champion Point Tips

 

From Alcasthq:

Championpoints

Championpoints [630 CP]

The Ritual
The Attronarch
The Apprentice
100 Blessed, 100 Elfborn, 10 Spell Erosion
The Shadow
The Lover
100 Arcanist, 64 Tenacity
The Tower
44 Warlord, 2 Sprinter
The Lord
The Lady
49 Hardy, 49 Elemental Defender, 49 Thick Skinned
The Steed
61 Ironclad, 2 Spell Shield

Championpoints [300 CP]

The Ritual
The Attronarch
The Apprentice
61 Blessed, 40 Elfborn, 1 Spell Erosion
The Shadow
The Lover
49 Arcanist, 49 Tenacity
The Tower
2 Warlord
The Lord
The Lady
23 Hardy, 23 Elemental Defender, 23 Thick Skinned
The Steed
31 Ironclad

 

 

 

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