Main Role: Damage
Health, Magicka, Stamina
Weapon 1: Two Handed
Two Handed SkillRally
Warden SkillIce Fortress
Warden SkillArctic Blast
Assault SkillProximity Detonation
Two Handed SkillCritical Rush
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
2 Maw of the Infernal (medium)
5 Hachling's Shell (this comes from shadowfen. I use this for the regenerating damage shield)
For the rest you can use any 4 pieces of a set that you want, just use 2 armor and 2 jewelry.
If you want, you can use four Hatchling's She'll and 5 of your other set.
You can play this build as you want and swap skills that you see necessary, like maybe Gripping Shards to Razor Caltrops for higher DPS. I just use this to immobilize ememies. Article Blast is very interchangeable as well.
To tank, use Sword and Shield on Bar 1 and swap Rally for Unstoppable, swap Prox Detention for Bone Surge, and swap Crit Rush for Ransack. Also use 4 piece Ebon Armory instead of the choice set. You can change to back-bar, but I like to Tank/Damage.
I start by using Rally, Ice Fortress, and Article Blast. I then use Prox Detonation and Crit Charge at my enemy. I then use gripping shards to stop them from escaping, then activate Subterranean Assault. Try to always keep Bull Netch up for better sustain. Keep heavy and light attacking, as well as using Subterranean Assault until they get below 50% health, then spam Reverse Slice (or executioner, which is far better in single target).
This build has not worked well for me in PvP, neither did I think it would. This is meant mainly for large groups of AI.
Use food that increases stamina recovery or max stamina. I would start a fight with weapon damage potions, but switch to stamina or health to keep sustaining or to stay alive.
Champion Point Tips
Use what ever CPs you want, just make sure you have stamina and health recovery (I forgot the names, sorry).