Menu

Poison Werewolf Archer

Author: an Archangel

Poison Werewolf Archer

Class: NIGHTBLADE

Race: Altmer (High Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
15,000-20,000 9,000 30,000+

 

Skills

 

Bar 1

Weapon 1: Bow

Acid Spray

Bow Skill

Acid Spray

Arrow Spray

 

Arrow Barrage

Bow Skill

Arrow Barrage

Volley

 

Shadowy Disguise

Nightblade Skill

Shadowy Disguise

Shadow Cloak

 

Siphoning Attacks

Nightblade Skill

Siphoning Attacks

Siphoning Strikes

 

Relentless Focus

Nightblade Skill

Relentless Focus

Grim Focus

 

Toxic Barrage

Bow Skill

Toxic Barrage

Rapid Fire

 

Bar 2

Weapon 2: Two Handed

Reverse Slice

Two Handed Skill

Reverse Slice

Reverse Slash

 

Ambush

Nightblade Skill

Ambush

Teleport Strike

 

Surprise Attack

Nightblade Skill

Surprise Attack

Veiled Strike

 

Shadow Silk

Undaunted Skill

Shadow Silk

Trapping Webs

 

Forward Momentum

Two Handed Skill

Forward Momentum

Momentum

 

Werewolf Berserker

Werewolf Skill

Werewolf Berserker

Werewolf Transformation

 

Armor Types

Light Armor Medium Armor Heavy Armor
1 5 1

 

Gear and Item Set Info

 

These armors foceses on increasing weapon damage

Strength of the Automaton, Agility weapon set (jewelry), Velidreth monster set(one light, one heavey for the Undaunted Passives).

Weapon slots are left open to make it posible to use Mealstrom weapons. Otherwise craft yourself some weapons that have the sharpened trait.

 

General Info

 

This build is a balence between ranged and close quarters dps. I design the build to be as fluid as possible, wile focusing on weapon damage. Even your self heal deals damage. It has some sneaking to help you get away, and some abilities to help you close the gap quickly. If your health gets low, switch to ranged. If the enemy gets in your face, serprise them with some devastating close quarters combat.

 

The first thing you need to know, is the werewolf goes hand in hand with the Wood Elf's pioson resistance(Resist Affliction). Werewolve's take more poison damage, so a Wood Elf(Bosmer) is the best choice for any werewolf build. The question I usualy get on this buld, "Why the great sword?" Simple answer, cuz of the passives. As well as having the highest damage rating on any weapon, a Werewolf's damage comes directly from the weapon you have equiped as well as your weapon damage. That also includes your weapon passives. Two Handed line Alows for high amounts of damage to MULTIPLE close rang targrts, while in or out of werewolf form. The Two Handed passive "Forceful" increases the number of targest you can hit. The passive "Heavy Weapons" increases your damage done when you have a sword equiped. The passive "Fallow Up" makes your heavy attacks increase your next attacks damage as well. It's all about maximizing your dps.The passive "Battle Rush" increases you stamina recovery after each kill(for 10 sec.). That on top of your werewolf passives allowing you to spend less time recovering and more time dealing damage.

 

The fistst skill line(Bow) is set up for ranged attacks and abuilities to help you put distance between you and your attacker.

The Second line(Two Handed) is designed to help you quickly close that gap and deal damage at close range.

You will have a Third line while in werewolf form. I recomend going to one of the werewolf shrines, so that you can remain in werewolf form while you orginize your werewolf abilities.

Some of these appilities are weapon exclusive. witch means you will not be able to use them when you have your other weapon equiped. You can rearange the lines as you wish, as long as the appilities remain on that weapons line.

Rotation

Everyone has there own play style, so place abilities in what ever order suits your play style. Just keep them in the bars shown above. Basic rule is, buffs first(siphon and relent). Then as you walk up, drop dot's(arrow barrage, acid spray). turn invisable and swap bars. use ambush only if you are still out of range. otherwise use surprise attack. throw out poison webs and once the target is under 50% health button mash Reverce Slice(Stam version of Mages Wrath). Weave light and heavy attacks in between abilities and remember to keep your buffs up. Especially before transforming into werewolf form. Forward Momentom is your bestfriend! lol

 

Champion Point Tips

 

I post the base points you want to use in order to allow for your individual needs and variations to this build. I placed them in order of importance. I did a lot of reserch on dps, damage types and personaly counted the champion points to get the most out of them. So I believe anything higher is wasted points that woulds serve you better elsewhere. 

Mage

The Ritual

Thaumaturge: 37

Piercing: 16+ as needed. (try to get 18,200 penetration. through Armor Reduction and Physical Penetration)

Mighty: 22

The Atronach:

Master at Arms: 37

Physical Weapon Expert: (Do this one last and place all remaining points here)

 

Thief

The Lover

Tenacity: 22

Mooncalf: 22

Healthy: 22

Arcanist: (only if you wish to use this charictor for gathering resources)  9 to unlock the passive "Master Gatherer"

The Tower

Warlord: 37

Siphoner: 22

Sprinting:  (Do this one last and place all remaining points here)

The Shadow

Tumbling: 37

Shadow Ward: 37

Warrior

The Steed

Ironclad: 37

Spell Shield: 22

Medium Armor Focus: 22

The Lady

Thick Skinned: 37

Hardy: 22

Elemental Defender: 22

The Lord

Exper Defender: (Do this one last and place all remaining points here)

 

 

 

Build Rating

Rating: 3.6/5. From 7 votes.
Please wait...
Voting is currently disabled, data maintenance in progress.

12 Comments

  • Sylcion
    Nov 11, 2017

    Please put the rotations in the description. And a bit more information about the build! Greetings Sylcion.

    Reply
  • Wahapun
    Feb 6, 2018

    Are you going to finish this build?

    Reply
    • an Archangel
      Feb 17, 2018

      Yes, I’ve just been taking a brake so I don’t burn myself out on eso. I’ll put some more info up right now.

      Reply
  • Wahapun
    Feb 7, 2018

    Please be more specific.

    Reply
    • an Archangel
      Feb 17, 2018

      If you have any other questions, let me know. 🙂

      Reply
      • Wahapun
        Mar 2, 2018

        Testing this build. Need a few more things. Also, rotation would be a great addition

        Reply
        • an Archangel
          Apr 14, 2018

          Just added it. Bottom of General. I need more skyshards for this. lol

          Reply
      • Wahapun
        Mar 3, 2018

        Recommendations for attributes

        Reply
  • Gwap
    Apr 9, 2018

    What stone

    Reply
    • an Archangel
      Apr 14, 2018

      Warrior or Thief depending on if you need more critical chance or damage.

      Reply
  • Trethris
    Jun 13, 2018

    Uhm so what about passives what do we get?

    Reply
  • LJL
    Jan 23, 2019

    umm, you said Bosmer but have Altmer at the top.

    Reply

Leave a Comment




Latest Builds

Account

Log In
ESO Academy Facebook     ESO Academy Twitter