Holy Knight
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
15 | 24 | 10 |
Skills
Bar 1
Weapon 1: One Handed And Shield

One Hand And Shield Skill
Absorb Magic

Templar Skill
Repentance

Templar Skill
Radiant Ward

One Hand And Shield Skill
Shielded Assault

Soul Magic Skill
Consuming Trap

Support Skill
Replenishing Barrier
Bar 2
Weapon 2: One Handed And Shield

Templar Skill
Breath of Life

Templar Skill
Ritual of Rebirth

Templar Skill
Ritual of Retribution

Templar Skill
Channeled Focus

Support Skill
Propelling Shield

Templar Skill
Remembrance
Armor Types
Light Armor | Medium Armor | Heavy Armor |
2 | 0 | 5 |
Gear and Item Set Info
All heavy armor to be enchanted with Magick a regeneration, so as to offset the loss of the restoration staff for this odd healer build.
General Info
The main focus is a battlefield healer. This build may not work too well in dungeons, however it was never designed with them in mind. Provisioning is a necessary skill line as food buffs are factored into the character. The important food buff is Max Magicka, with health being good, but secondary, and stamina tertiary. This is the kind of build to charge in with the first wave of soldiers after the enemy walls go down, and is to be treated as such with rapid short to mid length healing and damage prevention as its primary purpose. This build is also set for as much Magick absorbing as possible, so at all opportunities should points or enchanting or whatever be put into absorbs.