Holy Knight
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
15 | 24 | 10 |
Skills
Bar 1
Weapon 1: One Handed And Shield
One Hand And Shield Skill
Absorb Magic
Templar Skill
Repentance
Templar Skill
Radiant Ward
One Hand And Shield Skill
Shielded Assault
Soul Magic Skill
Consuming Trap
Support Skill
Replenishing Barrier
Bar 2
Weapon 2: One Handed And Shield
Templar Skill
Breath of Life
Templar Skill
Ritual of Rebirth
Templar Skill
Ritual of Retribution
Templar Skill
Channeled Focus
Support Skill
Propelling Shield
Templar Skill
Remembrance
Armor Types
Light Armor | Medium Armor | Heavy Armor |
2 | 0 | 5 |
Gear and Item Set Info
All heavy armor to be enchanted with Magick a regeneration, so as to offset the loss of the restoration staff for this odd healer build.
General Info
The main focus is a battlefield healer. This build may not work too well in dungeons, however it was never designed with them in mind. Provisioning is a necessary skill line as food buffs are factored into the character. The important food buff is Max Magicka, with health being good, but secondary, and stamina tertiary. This is the kind of build to charge in with the first wave of soldiers after the enemy walls go down, and is to be treated as such with rapid short to mid length healing and damage prevention as its primary purpose. This build is also set for as much Magick absorbing as possible, so at all opportunities should points or enchanting or whatever be put into absorbs.