Adventurer!
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
10 points | 40 points | 0 points |
Skills
Bar 1
Weapon 1: Restoration Staff

Undaunted Skill
Bone Surge

Templar Skill
Channeled Focus

Restoration Staff Skill
Combat Prayer

Mages Guild Skill
Inner Light

Templar Skill
Breath of Life

Templar Skill
Remembrance
Bar 2
Weapon 2: Dual Wield

Mages Guild Skill
Structured Entropy

Templar Skill
Repentance

Templar Skill
Luminous Shards

Mages Guild Skill
Inner Light

Templar Skill
Radiant Glory

Templar Skill
Solar Prison
Armor Types
Light Armor | Medium Armor | Heavy Armor |
5 | 0 | 2 |
Gear and Item Set Info
5 piece (magic enchantment) light Julianos, for extra spell crit and spell damage: head w/ crit res Shoulders, hands, belt, feet w/ divines. 2 piece (Health enchantment) Heavy Alessia Bullwark, for physical res: Chest, legs w/ increase armor. 2 swords (increase spell pen enchantment) Torugs Pact, for spell damage. All jewelry, increase spell damage. Mundas stone, increase spell damage
General Info
Keep 'Inner Light' up at all times. using 'Bone Surge' plus the extra physical resistance from 'Alessia Bulwark' along with spell resistance from your light armor passives make you pretty tough. Use 'blazing spear' for groups of enemies. 'Radiant Glory' for a single enemy or for Bosses. When low on Magic use 'Channeled Focus' and Restoration Staff passive ability 'Cycle of Life':Heavy Attack to restore magic. Keep up 'Bone Surge' when being attacked and when you need Stamina: Use 'Repentance' on dead enemies to restore magic and stanima. Combat Prayer and Structured Entropy gives allies damage boost. Breath of Life heals like a champ when you get into trouble.
Champion Point Tips
Healing Magic recovery 5 piece light armor bonus