Adventurer!
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
10 points | 40 points | 0 points |
Skills
Bar 1
Weapon 1: Restoration Staff
Undaunted Skill
Bone Surge
Templar Skill
Channeled Focus
Restoration Staff Skill
Combat Prayer
Mages Guild Skill
Inner Light
Templar Skill
Breath of Life
Templar Skill
Remembrance
Bar 2
Weapon 2: Dual Wield
Mages Guild Skill
Structured Entropy
Templar Skill
Repentance
Templar Skill
Luminous Shards
Mages Guild Skill
Inner Light
Templar Skill
Radiant Glory
Templar Skill
Solar Prison
Armor Types
Light Armor | Medium Armor | Heavy Armor |
5 | 0 | 2 |
Gear and Item Set Info
5 piece (magic enchantment) light Julianos, for extra spell crit and spell damage: head w/ crit res Shoulders, hands, belt, feet w/ divines. 2 piece (Health enchantment) Heavy Alessia Bullwark, for physical res: Chest, legs w/ increase armor. 2 swords (increase spell pen enchantment) Torugs Pact, for spell damage. All jewelry, increase spell damage. Mundas stone, increase spell damage
General Info
Keep 'Inner Light' up at all times. using 'Bone Surge' plus the extra physical resistance from 'Alessia Bulwark' along with spell resistance from your light armor passives make you pretty tough. Use 'blazing spear' for groups of enemies. 'Radiant Glory' for a single enemy or for Bosses. When low on Magic use 'Channeled Focus' and Restoration Staff passive ability 'Cycle of Life':Heavy Attack to restore magic. Keep up 'Bone Surge' when being attacked and when you need Stamina: Use 'Repentance' on dead enemies to restore magic and stanima. Combat Prayer and Structured Entropy gives allies damage boost. Breath of Life heals like a champ when you get into trouble.
Champion Point Tips
Healing Magic recovery 5 piece light armor bonus