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ESO Templar Leveling Build

Author: DELTIAS

ESO Templar Leveling Build

Class: TEMPLAR

Race: OrcOrc

Main Role: Tank

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
49 0 0

 

Skills

 

Bar 1

Weapon 1: Two Handed

Critical Rush

Two Handed Skill

Critical Rush

Critical Charge

 

Blazing Shield

Templar Skill

Blazing Shield

Sun Shield

 

Carve

Two Handed Skill

Carve

Cleave

 

Repentance

Templar Skill

Repentance

Restoring Aura

 

Executioner

Nightblade Skill

Executioner

 

Flawless Dawnbreaker

Fighters Guild Skill

Flawless Dawnbreaker

Dawnbreaker

 

Bar 2

Weapon 2: Bow

Blazing Spear

Templar Skill

Blazing Spear

Spear Shards

 

Venom Arrow

Bow Skill

Venom Arrow

Poison Arrow

 

Draining Shot

Bow Skill

Draining Shot

Scatter Shot

 

Focused Aim

Bow Skill

Focused Aim

Snipe

 

Honor The Dead

Templar Skill

Honor The Dead

Rushed Ceremony

 

Devouring Swarm

Vampire Skill

Devouring Swarm

Bat Swarm

 

Armor Types

Light Armor Medium Armor Heavy Armor
7 0 0

 

Gear and Item Set Info

 

This build is meant for soloing, as in soloing ANYTHING.  I love the Templar for it’s stamina regeneration, self-heals, and shield of destruction.  The Harvester focuses on that trinity to keep resources up, dropping ultimate for health, and smashing enemies into dust.  The more enemies you’re fighting, the stronger you become.  You’ll be Carving enemies to generate massive ultimate then harvesting their dead corpses for stamina and health.  This is an absolute blast to play and I feel powerful every time I logon.

The character I’m using is Big-Jake, an Imperial race Templar.  Usually when I’m making a build, I read every single class ability and morph and design around one or more class skills.  In this case, it was Blazing Shield and Repentance.  Blazing Shield holds a shield and does damage based on the amount of health you have, thus Imperial passives seemed a logical choice.  Plus extra stamina with a two-hander and I feel this is a awesome race choice though a Redguard would have been great as well.

Second is Repentance which gives back stamina and health from nearby dead enemies.  Additionally, you’ll have near zero dependency on magicka, and use the Vampire ultimate for self-healing.  You’re generally charging into combat, generating ultimate with two abilities, then dropping bats and watching everything die.  Once they’re dead, pop Repentance to harvest their bodies and off to the next group.  If you watch my video, I’ll be taking on a Craglorn Anomaly at VR 5.  Yes, this build can literally solo an VR 11 boss meant for 4+ people.  Like every build, it has some pros and cons and here’s my list:

+ Tanky – Nearly impossible to kill

+ Amazing AoE – In your face style explosions

+ Ultimate Generation – I’ll nearly always have an ultimate up

– Low Sustained DPS – Made for survival not sustainment

– Need Corpses –  The fewer the mobs, the harder it is to survive (DELTIAS WORDS)

 

General Info

 

Bar one is your primary bar you’ll be spending most of the time wielding.  The general concept here is to leap in, getting your defensive shield up, and Carve their faces off.  Once the shield pops and your done carving, swap to bar two for a Devouring Swarm (AKA bats) to finish off the enemies.  Now Repentance to get health and stamina back then off to the next group.  It’s really that simple.

Bar two is more for sustained fights or single target encounters.  You’ll start off with a Focused Aim, Venom Arrow then lock the enemy down with Blazing Spear or knock them back with Draining Shot.  The whole idea here is to not let anyone reach you.  And if they do, swap back to bar one, pop Blazing Shield and you’ll be safe.  So let’s discuss each skill in detail. (DELTIAS WORDS)

 

 

 

 

Build Rating

Rating: 5.0/5. From 2 votes.
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3 Comments

  • Lance
    Sep 28, 2016

    How do you get the nightblade skill “executioner” on a Templar build?

    Reply
    • marcelino
      Dec 19, 2016

      its not a nightblade skill but a two handed skill

      Reply
    • Dan
      Jun 11, 2017

      I believe it’s supposed to be Momentum from the two handed skill line

      Reply

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