Magicka Warden PvP Build (Pigeon Cannon)
Class: WARDEN
Race: Breton
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
19,004 | 47,451 | 11,893 |
Skills
Bar 1
Weapon 1: Dual Wield
Warden Skill
Screaming Cliff Racer
Warden Skill
Deep Fissure
Warden Skill
Fletcher Infection
Warden Skill
Blue Betty
Mages Guild Skill
Inner Light
Warden Skill
Northern Storm
Bar 2
Weapon 2: Restoration Staff
Restoration Staff Skill
Healing Ward
Light Armor Skill
Dampen Magic
Warden Skill
Ice Fortress
Warden Skill
Bird of Prey
Warden Skill
Leeching Vines
Warden Skill
Enchanted Forest
Armor Types
Light Armor | Medium Armor | Heavy Armor |
7 | 0 | 0 |
Gear and Item Set Info
Gear
5 Shacklebreaker (Set allows you to run Witchmother having good stam regen and adds to our Magicka pool)
5 Necro (The peanut butter to Magicka Warden's jelly)
2 Blood Spawn (Great Ult regen and increased tankiness) Engine Guardian could work here. Skoria would be great burst when or if they fix Fletcher as a DoT and not direct damage.
2 Shacklebreaker Swords (Sharpened PreHorns, Nirn or Precise PostHorns)
3 Light Shacklebreaker Body (Impen, Mag Enchants)
2 Light Necro Body (Impen, Mag Enchants)
3 Necro Jewelry (1 Spell Reduction, 2 Mag Recovery)
1 Light Bloodspawn Helm (Infused, Mag Enchant)
1 Light Bloodspawn Shoulder (Divines, Mag Enchant)
1 Maelstrom Restoration Staff (Decisive/Powered/Precise/Defending)
Of course you can do 5/1/1 for for max H/S/M with Undaunted passives, but this is a newer character that does not have them yet.
In addition, my stat sheet is with 6L 1H, 5 Impen, 1 Divines (Heavy Head), 1 Infused (Light Shoulders) and everything purple except for the weapons which are gold.
Skills
DW Bar
1: Screaming Cliff Racer (Bread and Butter Spammable)
2: Deep Fissure (Stun and Burst)
3: Fletcher Infection (DoT, Added Pressure, Direct Damage)
4: Inner Light (5% Max Magicka *+2% Max and 2% Regen w/ passives, Spell Crit, Stealth Pull)
5: Blue Betty (+20% Spell Damage, Magicka Regen, Pet)
Ult: Northern Storm (8% Max Magicka)
Restoration Bar
1: Dampen Magicka (Almost 10k Tooltip Shield in Cyro)
2: Leeching Vines (Heal, Lifesteal) *You can also slot Corrupted Pollen, Shimmering Shield or even Rapid Regen to work with Maelstrom Resto*
3: Ice Fortress (Major Resolve, Major Ward, Minor Protection)
4: Healing Ward (Shield, Heal)
5: Bird of Prey (Major Expedition *Movement*, Major Endurance, Minor Beserk)
Ult: Enchanted Forest (Cheap Heal, Ult Regen)
Race
Breton/Highelf/Argonian
Food/Mundus
Witchmother's Brew or TriStat if you can't manage stamina.
Atronach for Bloodspawn or Shadow for Engine Guardian
Thank you kindly and be sure to catch me on Twitch if you care to.
https://www.twitch.tv/hatoreehanzo
General Info
This is my current Magicka Warden build. By no means am I sweaty enough to min/max every little mathematical detail, but it works well for 1vX scenarios in open world and I have a lot of fun with it. Great sustain and good burst.
Champion Point Tips
This will be entirely up to you and your play style.
Hi, why you don’t use sharpened posthorn ? how you have cap penetration without sharpened ?
The build has actually slightly changed in HoTR, of which I will do a Pigeon Cannon 2.0 build. I am running precise swords now with CP into spell pen to make up for the difference, which actually becomes more penetration.
Why u are using dual wield?
Is this still the setup you run for this build? Also enchantments on swords and staff? And what mundus plus Cp allocation? thanks!
Using dual wield offers overall better damage based on the last passive in dual wield and using swords at 2.5% more damage per offers the best overall damage output of skills. I’m using the same philosophy on a bombblade and it’s noticeable for sure.
Very poor build